Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.
Moderators: Nexuiz Moderators,
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- Autopsy Table model
by nodlag » Thu Apr 01, 2010 10:25 am
- 1 Replies
- 189 Views
- Last post by Rad Ished
Thu Apr 01, 2010 3:51 pm
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- Umbra Character Model
by Oblivion » Tue Mar 09, 2010 4:24 pm
- 16 Replies
- 713 Views
- Last post by toneddu2000
Thu Mar 25, 2010 10:17 pm
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- my first playermodel
by Sven » Thu Mar 25, 2010 9:33 pm
- 1 Replies
- 169 Views
- Last post by toneddu2000
Thu Mar 25, 2010 10:00 pm
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- Custom player model: Monk of Nexuiz
by Morphed » Sat Mar 20, 2010 1:03 am
- 7 Replies
- 398 Views
- Last post by Aleator
Sat Mar 20, 2010 8:43 pm
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- new weapon concept
by Yoda almighty » Mon Sep 07, 2009 11:38 pm
- 117 Replies
- 6995 Views
- Last post by Roanoke
Sat Mar 20, 2010 5:36 pm
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- About tZork vehicles
by Tei » Thu Mar 11, 2010 9:35 pm
- 9 Replies
- 333 Views
- Last post by Yoda almighty
Sat Mar 13, 2010 11:43 pm
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- Pyria Character Model (remake)
by Oblivion » Thu Mar 11, 2010 3:01 pm
- 7 Replies
- 428 Views
- Last post by Roanoke
Sat Mar 13, 2010 8:57 pm
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- [Guide] How to make a map pk3, Giuseppe way
by giuseppe » Mon Jan 18, 2010 1:05 pm
- 8 Replies
- 499 Views
- Last post by tundramagi
Wed Mar 10, 2010 10:29 pm
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- Really big maps & campaign possible?
by top_cat » Sun Mar 07, 2010 6:35 pm
- 2 Replies
- 157 Views
- Last post by top_cat
Mon Mar 08, 2010 10:16 pm
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- [MenuSkin][Beta] Wicked3 Beta 4 (Blue,Green,Yellow)
by sev » Thu Feb 11, 2010 10:22 pm
- 25 Replies
- 1028 Views
- Last post by [-z-]
Mon Mar 08, 2010 1:03 am
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- Qfsuion r10 enemies?
by franqutrass » Sun Mar 07, 2010 8:52 pm
- 0 Replies
- 112 Views
- Last post by franqutrass
Sun Mar 07, 2010 8:52 pm
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- Gak Character Model - Ready for Rigging
by Oblivion » Thu Feb 11, 2010 6:44 pm
- 5 Replies
- 474 Views
- Last post by Roanoke
Sun Mar 07, 2010 7:28 pm
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- Epsilon 14 Character Model
by Oblivion » Thu Mar 04, 2010 6:43 pm
- 11 Replies
- 507 Views
- Last post by Roanoke
Sun Mar 07, 2010 7:26 pm
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- Yet another droid. [Playermodel]
by Bommel » Thu Sep 03, 2009 3:42 pm
- 92 Replies
- 8529 Views
- Last post by Roanoke
Sat Mar 06, 2010 11:27 pm
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- Playermodel & gunmodel
by delta54 » Wed Feb 24, 2010 7:12 am
- 2 Replies
- 259 Views
- Last post by Roanoke
Sat Mar 06, 2010 7:12 pm
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- Mapping for vehicles
by rgb » Tue Mar 02, 2010 6:57 pm
- 1 Replies
- 159 Views
- Last post by Yoda almighty
Tue Mar 02, 2010 10:25 pm
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- Helicopter Texture
by Oblivion » Wed Feb 03, 2010 8:34 pm
- 50 Replies
- 1366 Views
- Last post by Yoda almighty
Thu Feb 25, 2010 12:58 pm
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- Finding Open Source Textures
by bengreenwood » Fri Jan 29, 2010 8:57 pm
- 7 Replies
- 432 Views
- Last post by Yoda almighty
Wed Feb 17, 2010 1:00 pm
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- Idea: Version number
by MC SE7EN » Sun Feb 14, 2010 8:42 am
- 0 Replies
- 143 Views
- Last post by MC SE7EN
Sun Feb 14, 2010 8:42 am
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- Make animations for MakeHuman rigging/bones/skeleton please?
by tundramagi » Tue Jan 19, 2010 10:53 pm
- 6 Replies
- 613 Views
- Last post by [-z-]
Fri Feb 05, 2010 3:31 am
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- Rotating backwards?
by Clueless Newbie » Tue Feb 02, 2010 6:01 pm
- 4 Replies
- 208 Views
- Last post by Clueless Newbie
Thu Feb 04, 2010 9:24 am
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- Pleaze, TZork, Can you code the helicopter vehicle for nexui
by tundramagi » Thu Jan 21, 2010 7:01 am
- 26 Replies
- 697 Views
- Last post by Oblivion
Wed Feb 03, 2010 8:51 pm
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- [WIP] LC_Iceworld
by Lord Canistra » Sun Jan 03, 2010 12:12 am
- 40 Replies
- 1144 Views
- Last post by RD_
Tue Feb 02, 2010 7:50 pm
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- How to make a skybox?
by Cuinnton » Fri Jan 22, 2010 12:40 pm
- 5 Replies
- 1256 Views
- Last post by Morphed
Sun Jan 31, 2010 11:11 am
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- Experimenting with bumpmaps
by Strahlemann » Fri Jan 29, 2010 1:24 am
- 5 Replies
- 243 Views
- Last post by tZork
Fri Jan 29, 2010 3:08 pm
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