Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.
Moderators: Nexuiz Moderators,
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- Alpha channel in character texture, how?
by ihsan » Wed Jan 14, 2009 3:50 pm
- 3 Replies
- 1152 Views
- Last post by ai
Wed Jan 14, 2009 5:25 pm
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- func_door_rotating
by RoKenn » Fri Dec 26, 2008 11:54 pm
- 12 Replies
- 2891 Views
- Last post by RoKenn
Mon Jan 12, 2009 10:57 pm
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- Custom nexuiz icons
by Zaarock » Mon Apr 23, 2007 11:54 am
- 11 Replies
- 4681 Views
- Last post by esteel
Wed Jan 07, 2009 11:49 pm
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- [WIP MAP] Fear of Velocity
by C.Brutail » Fri Jan 02, 2009 8:00 pm
- 19 Replies
- 6713 Views
- Last post by C.Brutail
Tue Jan 06, 2009 9:18 pm
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- Turrets? How?
by Clueless Newbie » Thu Jan 01, 2009 12:47 pm
- 8 Replies
- 2090 Views
- Last post by Clueless Newbie
Sun Jan 04, 2009 9:23 am
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- Texture licensing question
by speaker » Sat Jan 03, 2009 10:08 am
- 5 Replies
- 1603 Views
- Last post by Alien
Sun Jan 04, 2009 9:22 am
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- UT99 to Nexuiz map converters?
by MirceaKitsune » Sat Jan 03, 2009 10:20 am
- 3 Replies
- 1307 Views
- Last post by TVR
Sun Jan 04, 2009 12:17 am
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- NetRadiant log file overflow
by buddharama » Sat Jan 03, 2009 10:20 am
- 2 Replies
- 1499 Views
- Last post by buddharama
Sat Jan 03, 2009 12:07 pm
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- producing textures correctly
by Grasshopper » Wed Dec 24, 2008 12:03 am
- 1 Replies
- 961 Views
- Last post by torus
Wed Dec 24, 2008 12:29 am
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- func rain
by giuseppe » Sun Dec 21, 2008 4:04 pm
- 13 Replies
- 3226 Views
- Last post by giuseppe
Mon Dec 22, 2008 2:18 pm
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- pickup sounds
by Kay » Sat Dec 20, 2008 11:56 pm
- 1 Replies
- 958 Views
- Last post by [-z-]
Sun Dec 21, 2008 1:04 am
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- Q: How to make skies work?
by speaker » Sun Dec 14, 2008 8:57 pm
- 4 Replies
- 1582 Views
- Last post by C.Brutail
Thu Dec 18, 2008 9:49 am
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- corona culling problems with ase models
by fabz0r » Tue Dec 16, 2008 9:10 am
- 2 Replies
- 978 Views
- Last post by fabz0r
Wed Dec 17, 2008 3:14 am
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- [Textures] Revision of the Desert Sky
by sev » Tue Dec 16, 2008 5:09 pm
- 2 Replies
- 1106 Views
- Last post by sev
Tue Dec 16, 2008 7:31 pm
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- texture blending - help?
by Clueless Newbie » Tue Dec 09, 2008 3:41 pm
- 10 Replies
- 2393 Views
- Last post by Clueless Newbie
Sun Dec 14, 2008 8:32 am
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- Some issues...
by Odin » Thu Dec 11, 2008 6:20 am
- 3 Replies
- 1153 Views
- Last post by Odin
Thu Dec 11, 2008 7:38 am
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- Playermodels
by frushels » Thu Dec 11, 2008 2:52 am
- 1 Replies
- 1139 Views
- Last post by [-z-]
Thu Dec 11, 2008 3:16 am
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- plants
by titi » Wed Dec 03, 2008 12:47 pm
- 33 Replies
- 7312 Views
- Last post by titi
Wed Dec 10, 2008 12:14 am
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- Mapping resources site
by C.Brutail » Sun Oct 26, 2008 12:55 pm
- 11 Replies
- 2960 Views
- Last post by titi
Tue Dec 09, 2008 9:06 am
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- HOWTO: Compile Nexuiz on Windows using MinGW and MSYS
by Xeno » Sat Nov 03, 2007 4:08 am
- 32 Replies
- 18161 Views
- Last post by divVerent
Tue Dec 09, 2008 6:21 am
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- New playermodel "karotep"
by Taiyo.uk » Tue Oct 28, 2008 5:37 pm
- 18 Replies
- 4780 Views
- Last post by Taiyo.uk
Tue Dec 09, 2008 12:50 am
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- disabling the csprog.dat
by cld71 » Sat Dec 06, 2008 8:32 am
- 1 Replies
- 997 Views
- Last post by tZork
Sat Dec 06, 2008 9:53 am
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- .lin file
by Grasshopper » Tue Dec 02, 2008 9:11 am
- 3 Replies
- 1298 Views
- Last post by Grasshopper
Wed Dec 03, 2008 12:16 am
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- Some GPL Tunes for Nexuiz
by eightysix » Tue Nov 18, 2008 5:23 pm
- 9 Replies
- 2158 Views
- Last post by Grasshopper
Tue Dec 02, 2008 9:26 am
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- Stuck with modellng in blender - help needed
by C.Brutail » Tue Nov 25, 2008 11:52 am
- 1 Replies
- 858 Views
- Last post by ihsan
Sun Nov 30, 2008 2:36 pm
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