Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.
Moderators: Nexuiz Moderators,
Moderators
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- Vehicles?
by JediKnight » Sat Jul 29, 2006 6:01 pm
- 4 Replies
- 3419 Views
- Last post by esteel
Fri Aug 11, 2006 7:25 am
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- Bots: Aiming
by Qantourisc » Tue Jul 18, 2006 6:30 am
- 16 Replies
- 8639 Views
- Last post by Qantourisc
Sun Jul 30, 2006 7:27 am
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- Nex-Ball?!
by Gego » Sun Jun 18, 2006 9:55 pm
- 15 Replies
- 8372 Views
- Last post by esteel
Sat Jul 29, 2006 9:47 am
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- Nexuiz backstory.
by Shoe » Sun Jul 23, 2006 12:47 am
- 13 Replies
- 6835 Views
- Last post by esteel
Sat Jul 29, 2006 8:41 am
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- Darkplaces Engine question (Half Life maps)
by babaoriley1981 » Thu Jul 27, 2006 10:36 pm
- 2 Replies
- 2450 Views
- Last post by SavageX
Fri Jul 28, 2006 8:48 am
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- bspc and q3map2
by Cinquero » Thu Jul 27, 2006 5:00 pm
- 6 Replies
- 4306 Views
- Last post by KadaverJack
Fri Jul 28, 2006 12:49 am
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- ctf_greatwall (beta 1)
by Shoe » Wed Mar 29, 2006 4:56 pm
- 16 Replies
- 9290 Views
- Last post by Shoe
Thu Jul 27, 2006 9:58 pm
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- [MAP]Gallery - Idea of a map, YOUR HELP NEEDED :)
by C.Brutail » Mon Jul 17, 2006 3:49 pm
- 7 Replies
- 4132 Views
- Last post by PHREAK
Thu Jul 27, 2006 8:03 am
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- on a "side note"
by The mysterious Mr. 4m » Tue Jul 25, 2006 2:29 pm
- 9 Replies
- 4578 Views
- Last post by The mysterious Mr. 4m
Wed Jul 26, 2006 12:55 pm
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- using hammer editor for nexuiz
by CoKie » Fri Jul 21, 2006 9:50 pm
- 5 Replies
- 3330 Views
- Last post by Strahlemann
Sun Jul 23, 2006 7:58 pm
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- Halo 2 maps or maps from other games.
by MacAttack » Wed Jul 19, 2006 11:50 am
- 10 Replies
- 5267 Views
- Last post by Qantourisc
Sun Jul 23, 2006 7:32 am
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- MAP Collection
by Zico » Tue Jul 18, 2006 10:31 pm
- 1 Replies
- 1886 Views
- Last post by esteel
Tue Jul 18, 2006 11:05 pm
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- [MAP] Pyramid F!ght
by Mr.C00L » Thu Jul 13, 2006 12:33 am
- 10 Replies
- 6190 Views
- Last post by divVerent
Mon Jul 17, 2006 2:22 pm
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- Placing Bots - Possible?
by Tenn » Fri Jul 14, 2006 3:20 pm
- 5 Replies
- 3591 Views
- Last post by tChr
Sun Jul 16, 2006 5:26 pm
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- Automating the application of "caulk" to non-visib
by xoltra » Sun Jul 16, 2006 3:40 am
- 5 Replies
- 3481 Views
- Last post by divVerent
Sun Jul 16, 2006 4:23 pm
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- Tweaking particle settings ...
by Qantourisc » Fri Jun 16, 2006 5:51 am
- 17 Replies
- 8719 Views
- Last post by Qantourisc
Sat Jul 15, 2006 4:51 pm
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- Test maps server
by tChr » Mon Apr 24, 2006 9:38 pm
- 5 Replies
- 3598 Views
- Last post by tChr
Sat Jul 15, 2006 2:01 pm
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- Help wanted!!!
by Bugmenot » Wed Jun 28, 2006 8:55 pm
- 14 Replies
- 7789 Views
- Last post by tZork
Sat Jul 15, 2006 1:46 pm
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- Textures scale incorrectly on compile :(
by person » Tue May 23, 2006 2:58 pm
- 6 Replies
- 4486 Views
- Last post by Base
Mon Jul 03, 2006 10:33 pm
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- The wait is almost over...
by C.Brutail » Wed Jun 28, 2006 3:52 pm
- 23 Replies
- 14854 Views
- Last post by SavageX
Sat Jul 01, 2006 7:16 pm
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- gamespeed
by flinte » Mon Jun 26, 2006 9:52 pm
- 2 Replies
- 2377 Views
- Last post by flinte
Sat Jul 01, 2006 1:02 am
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- Laserwar mod
by tZork » Wed Jun 21, 2006 8:19 am
- 7 Replies
- 4434 Views
- Last post by tZork
Mon Jun 26, 2006 6:24 am
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- quick gpl question
by makkE » Sat Apr 22, 2006 12:01 pm
- 20 Replies
- 12272 Views
- Last post by makkE
Sun Jun 25, 2006 1:25 am
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- Optimising Nexuiz files
by Ed » Sat Mar 18, 2006 1:02 am
- 15 Replies
- 8756 Views
- Last post by xcooling
Fri Jun 23, 2006 1:06 pm
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- [MAP-QUICKIE] RELEASE: BLUE SKY
by Strahlemann » Sun May 28, 2006 2:18 pm
- 15 Replies
- 8883 Views
- Last post by KadaverJack
Fri Jun 23, 2006 12:38 pm
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