*HxC*Cuizinier wrote:I have this in my cuizi.cfg :
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bind "UPARROW" "dyndecon"
bind "DOWNARROW" "dyndecoff"
alias "dyndecon" "set cl_decals 1;set r_shadow_realtime_dlight 1"
alias "dyndecoff" "set cl_decals 0;set r_shadow_realtime_dlight 0"
I turn it on when there are < 6 players (1on1) and off else.
There are graphic options appear useful to me. (most in 1on1)
decals are the marks that leaves the weapons on the wall. can be usefull to know where you shoot or where the enemie shoot.
shadow_realtime_dlight is the light which surrounds the things sent. Usefull to see if a rocket will hurt you. other thing : you can see people who have the quad through the walls![]()
the last one need much graphic resource it is for that reason I turn off it when they have too much players.
note : all other realtime effect disable.
But I think my best bind is :=)
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bind "j" "say ^0[^2ÐÇÐ^0]^2 : ÒÅÓÉÓÔÁÎÃÅ ÉÓ ÆÕÔÉÌÅ =)"
Nice one. I added it to the page but I changed it a little so that instead of having two keys, there is only one that toggles the effects on and off (with an echo message to let you know which one).
I liked the message too, but I don't know how much use of it beginners will get
