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Xeno The Blind wrote:You can argue that it works with white but there is no way that white is more efficient.
ai wrote:Xeno The Blind wrote:You can argue that it works with white but there is no way that white is more efficient.
It all comes down to the individual, yes I do read faster white, and I am used to colored text too, which is the reason why I bring this up. But still, there's is no right or wrong, and there is no "faster-way-to-read". It's all about how you see this and how comfortable you're with this. You might be faster with colored text, I'm not. That's all I wanted to say. We are both right and both wrong.
Oh, and what about the color blind people?
Xeno The Blind wrote:tZork has adopted the same colors now with slight variation on the messages (but some stat colors) and it works fine... no complaints about the color choices there. ai is only against colors per se and that mostly due to habit. Also, since I have yet to see ai use team messages at all, I don't see how his opinion is valid in the matter.
At the end of the day, the colors are currently logical in their choice (with variation open for messages themselves) and they make messages much more legible (I say this now from experience of playing with tZork).
Only one team message comes up in the middle of the screen at once. The new chat message box does not recognize the color codes as character entities so the wrapping that you see in the team message space does not apply in the new chat box (nor did it the same way in the old one)... since you can only see one message in the team chat at once anyway, the wrapping doesn't matter... and it comes up as one line in the new chat box. That can't be something to complain about, especially since it makes it much clearer.
I already talked to div0 about the fake messages and I won't use them on his server at all anymore, or any others probably (or I might change them... really though, I think some of you have taken it way to seriously... maybe that's just a culture thing... humour varies considerably across boarders). Anyway, they're no longer of any concern to you.
The reason to use the variable is in case you want to change something quickly... sure you can just do a find and replace, but this way is easier. (I suspect that some people are just playing devil's advocate for no real reason whatsoever here).
Try out the colors with some other people and see what you think first. I don't see what being a purist has to do with it... unless if by being a purist you mean "I'm too stuck in my old inefficient ways to consider something new and will thus try to undermine it rather than try it", than I would say forget about being a purist. Seriously, do you program exlusively in a plain text editor, avoiding all those useful, um, I mean pesky, troublesome code highlighters and other extra functions?
With that attitude, you may as well play the game in black and white and replace the hud with plain text...
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