Message info color scheme

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Message info color scheme

Postby Xeno » Mon Dec 18, 2006 8:41 am

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Postby ai » Mon Dec 18, 2006 9:16 am

I don't think a thing such as a colorized universal adoption is even possible. We all are different, have different taste and also see colors differently, I for one am not a fan of colors and they only bother me, some colors I just can stand, not because they are ugly or anything, it's just that my eyes don't like looking at them. And too many colors at once is just confusing. I often never read any colored messages and just ignore them, sometimes I'm trying to understand what that person wanted to say, but it's rare.

I like the standard white font. That's what I see best and read fastest. Everything else slows me down and to read that I lose my concentration for the game. But you're idea isn't bad at all. It's just that, that a universal or standardization colorization is not possible... unless you ignore some people complaining and go for what you think is good :P
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Postby Xeno » Mon Dec 18, 2006 9:29 am

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Postby ai » Mon Dec 18, 2006 9:40 am

Xeno The Blind wrote:You can argue that it works with white but there is no way that white is more efficient.


It all comes down to the individual, yes I do read faster white, and I am used to colored text too, which is the reason why I bring this up. But still, there's is no right or wrong, and there is no "faster-way-to-read". It's all about how you see this and how comfortable you're with this. You might be faster with colored text, I'm not. That's all I wanted to say. We are both right and both wrong.

Oh, and what about the color blind people? :P
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Postby tZork » Mon Dec 18, 2006 2:42 pm

ai wrote:
Xeno The Blind wrote:You can argue that it works with white but there is no way that white is more efficient.


It all comes down to the individual, yes I do read faster white, and I am used to colored text too, which is the reason why I bring this up. But still, there's is no right or wrong, and there is no "faster-way-to-read". It's all about how you see this and how comfortable you're with this. You might be faster with colored text, I'm not. That's all I wanted to say. We are both right and both wrong.

Oh, and what about the color blind people? :P


Yes.. think of all the blind ppl playing nexuiz! :D

Regarless of how fast you acctualy read the message a color coded one should be faster to recognize, this is just the way the brain works (and why code editors use syntax highlightning). We can ofc not force everyone to use the same message "encodning" but a resonable default should included in nexuiz imo.

I think Xeno's prototype is basicaly good, however some colors have an emotional meaning and should be used in that context. red/yellow is usualy associated with danger/offensive so the "incomming" text is a good candidate one of thise colors. "attacking" also. blue and green usualy the oposite, so thise are good for "defendning", "free item" etc.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby ai » Mon Dec 18, 2006 3:54 pm

Yes, color coding for programming and such is faster and easier to read, but you don't play and are concentrated on not getting killed in a game either :P I meant the overall Nexuiz gameplay :)
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Postby Xeno » Mon Dec 18, 2006 11:57 pm

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Postby esteel » Wed Dec 20, 2006 11:56 am

I like the idea to use variables for the 'similar' parts in the messages.. good thing but copy/paste in the config file is also not that much work ;) But it still seems hard to agree on colors.. ai does not seem to like them and i'm too more of purist so i'm not sure if colors and fonts are worth it..

You seem to use lots of ^NUMBER codes to make your messages wrap, you know that you push other messages away like that? Remember the chat area in 2.2 is just 5 lines high by default! Its better to try to make the info into one line, so you can read other messages too. I doubt 'your' messages are more important then others ;)

AND YES we also know WHAT OTHER stuff you do with wrapping messages.. i want you to consider this a WARNING ok?
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Postby Xeno » Wed Dec 20, 2006 1:49 pm

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Postby tZork » Wed Dec 20, 2006 4:09 pm

Xeno The Blind wrote:tZork has adopted the same colors now with slight variation on the messages (but some stat colors) and it works fine... no complaints about the color choices there. ai is only against colors per se and that mostly due to habit. Also, since I have yet to see ai use team messages at all, I don't see how his opinion is valid in the matter.

Well i acctualy been using thise messages and color codes since before you even registerd here ;)

At the end of the day, the colors are currently logical in their choice (with variation open for messages themselves) and they make messages much more legible (I say this now from experience of playing with tZork).

Only one team message comes up in the middle of the screen at once. The new chat message box does not recognize the color codes as character entities so the wrapping that you see in the team message space does not apply in the new chat box (nor did it the same way in the old one)... since you can only see one message in the team chat at once anyway, the wrapping doesn't matter... and it comes up as one line in the new chat box. That can't be something to complain about, especially since it makes it much clearer.

I already talked to div0 about the fake messages and I won't use them on his server at all anymore, or any others probably (or I might change them... really though, I think some of you have taken it way to seriously... maybe that's just a culture thing... humour varies considerably across boarders). Anyway, they're no longer of any concern to you.

I suspected as mutch. The bad thing with stuff like that is that it may very well scare not so experianced users, think they and/or the server is beeing hakked.

The reason to use the variable is in case you want to change something quickly... sure you can just do a find and replace, but this way is easier. (I suspect that some people are just playing devil's advocate for no real reason whatsoever here).

Try out the colors with some other people and see what you think first. I don't see what being a purist has to do with it... unless if by being a purist you mean "I'm too stuck in my old inefficient ways to consider something new and will thus try to undermine it rather than try it", than I would say forget about being a purist. Seriously, do you program exlusively in a plain text editor, avoiding all those useful, um, I mean pesky, troublesome code highlighters and other extra functions?

With that attitude, you may as well play the game in black and white and replace the hud with plain text... :P
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
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Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
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