TVG wrote:The main thing that sucks with nexuiz is performance. It's not even THAT pretty and it needs a monster to run because of the useless lightning (at least to me, i really don't give a flying shit about this, it only hinders visibility) and way too high polycount. That's the main thing that stops me from playing it, i tought 2.2 would be better, but even with ALL the settings put to lowest and picmip to the maximum, it's barely playable, so i said, fuck it, ill just play quake 3. If you want this game to be popular, this needs MUCH improvement. I could post the link to a nexuiz download on a populated message board, chances are most replies will be "my pc isn't good enough".
I can run the game fine even on high settings with at least 60fps, on low settings it goes up to more than 300fps! And I really don't use a monster (P4 3GHz, 1Gig RAM, Geforce 7600GT). Performance problems appear on custom maps though, no wonder if you ask me. On standard maps a 2 Ghz machine with a 3 years old midrange VGA should be enough. I just don't know where the problem is.
What imo confuses many newbies is the outstanding (unique??) movement physics what many players misunderstand as a performance problem. The only problems I do have is what GreEn`mArine already pointed out: high sensibility concerning non-optimal internet connections.
I've been participating more or less active helping to solve the people's performance problems here on teh forums, many of them wonder why the game doesnt run properly with their prehistoric Geforce2 or onboard VGA, but most of them do have problems with the inet connection. Once you ask them if they have the same problems playing locally, it comes out they havent even tried...
