Most other CTF maps are either too tenacious or too straightforward but this one is great. Love the other stairs.

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kozak6 wrote:Super cool map.
The crystals by the nex could use a better texture, as could some of the teleporters.
But it is awesome. I love all the teleporting and laserjumping.
amoebios wrote:Thank you tZork!
Most other CTF maps are either too tenacious or too straightforward but this one is great. Love the other stairs.
esteel wrote:Yeah this map is a bit smaller then other similar open maps but even when i use my high settings (higher resolution, reliefmapping and such stuff) its still around 15 fps, i hardly see that on any other map. Are there any special tricks you use?
esteel wrote:Hmm could you take a look at the jumppads up into the towers? Iirc i had minor problems with the red ones but as you have just copied them i guess all of them have problems when you enter them slowly. You can bumb your head. Also when you keep pressing 'forward' while going up there you keep this forward momentum after coming out of the teleporter which can make you fall down if you are too fast. Maybe move the teleporter exit a bit back..
C.Brutail wrote:Hey buddy, you're not paying attention! I have faced this problem too, when I was making Space CTF!
The problem occurs, when you enter a trigger too fast, when the server checks you position, just between two "ticks"., so the teleport won't be triggered. A wokaround is to use a largerer slab of trigger brush there.
Anyway, nice map, tho I haven1t played it online yet.
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