Some bad things I noticed about nexuiz and some suggestions.

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Postby Morphed » Thu Jan 18, 2007 12:03 pm

I mean like FEAR has (they are disabled by default though) and like UT2007 is going to have.
preferably it should have realtime reflections such as in Half Life 2 and FEAR.
Soft shadows when done correctly (see UT2007) look really

man, how i "love" when nexuiz is compared to million dollars games :P
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Postby leileilol » Thu Jan 18, 2007 4:41 pm

I also love how they tell us to see unreleased games too, because it's "correct"
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Postby SavageX » Thu Jan 18, 2007 5:01 pm

Well, to be fair we just have to live with comparisons - no matter what our budget is and what is our competitor's.

People will always compare to decide what they should spend their time with. Why should they care for "it's free", "it's done in our spare time" etc. if they can spend their time with something they feel is better (if they don't care to pay - or don't care to care for copyright law).

Just because something is free it doesn't sudden become worthy to spend your time with. The product has to stand on its own feet.

(and I tend to think that Nexuiz does stand on its own feet albeit some maps *do* look really bad and overall visuals aren't as good as what nowadays blockbusters deliver)
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