[Fixed-Map]Revjump

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[Fixed-Map]Revjump

Postby Revenant » Mon Mar 13, 2006 7:47 pm

I fixed revjump and when i went in, i saw a strange thing, the spawns were halfway in floor, but before they were in the right position. Oh well, here it is: Revjump.pk3
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Postby esteel » Mon Mar 20, 2006 7:42 am

I finaly found some time to make it through the map. I liked the start but the maze at the end was very mean and imo not very trick-jumpy ;)
I think i would like it more to be bigger.. half of it felt like a 'rope-dance'. No idea if this is a real english word though ;) Oh maybe you want to try the rc version of nexuiz 1.5.1 for your next map. Unless its changed at last minute it will include bunnyhopping which will change this whole thing..
Last edited by esteel on Thu Aug 31, 2006 7:14 pm, edited 1 time in total.
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Postby kozak6 » Mon Mar 20, 2006 8:38 pm

Bunnyhopping?

Damn.
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Postby k0jak » Tue Mar 21, 2006 3:24 am

what so now going to be able to bunnyhop in nexuiz, or will this be a setting that will have to be changed, or will it be replacing strafe jumping?
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Postby k0jak » Tue Mar 21, 2006 3:25 am

Not that i care, i prefer bunnyhopping :)
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Postby kozak6 » Tue Mar 21, 2006 4:52 am

I'm not fond of it.

I'm sure at least some of you remember my insane rant about how bunnyhopping killed ETF (Enemy Territory Fortress). Or perhaps not. Meh.

One of my main points was that it makes it much more difficult for new players, much more difficult than it needs to be.

I just hope it doesn't change Nexuiz much, as in ETF, you were pretty much forced to bunnyhop the whole time, and I don't really like how it changes gameplay mechanics.

Goddamnit, I should be writing an essay right now.
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Postby Tenn » Tue Mar 21, 2006 12:07 pm

I like this map!
At the beginning just walk, then Jump over those platforms, in the "tower" make a laser jump to the top, go inside there, the next room is great, 3 laserjumps on the walls, throught the tunnel and then the maze (there a "hole" in those 2 (Säulen) lines, jump throught there and then the last "room", not bad -> then the end :o
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Postby Revenant » Wed Mar 22, 2006 12:49 am

Hehe, revjump2 is taking longer than i expected but its done when its done.
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