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Postby KadaverJack » Fri Feb 02, 2007 10:22 am

psychiccyberfreak wrote:I got the menu working (yes!) but it dosn't do anything yet. Anyone know how I can run a command using a button? or do I have to code that in? or can I use the progs.dat/menu.dat to do that stuff? I want to avoid re-creating the binary for cross platform purposes and it can't be overwritten with a pk3 (duh.).

Yes, you'll have to code a function for that and compile a new menu.dat (the menu sources are in qcsrc/menu/). But i've no idea how to do that atm, so you'll have to figure it out yourself (have a look at how the other "apply" buttons are done...).
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Postby Psychcf » Fri Feb 02, 2007 8:10 pm

yeah, I should be able to figure it out, I do need to touch up on my C, I've been doing mostly PHP and JS work the past few months...
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Postby Psychcf » Sun Feb 04, 2007 10:37 pm

found a way to execute console commands. Scroll up and download alpha 2 for a demonstration.
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Postby torus » Thu Feb 22, 2007 8:50 pm

[Pointless space waster deleted by Mr. T]

I like your particle graphics. Did you make those yourself?
Last edited by torus on Fri Feb 23, 2007 12:12 am, edited 1 time in total.
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Postby Psychcf » Thu Feb 22, 2007 9:47 pm

those are not mine. Mabie I copied them from the data PK3?
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Postby esteel » Thu Feb 22, 2007 9:52 pm

Yeah looks pretty similar to the default ones..
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Postby torus » Fri Feb 23, 2007 12:09 am

hmmmm. :shock:

I was browsing the directory and came across those, and hoped they were yours. I didnt actually bother to try the whole thing ingame, so I couldnt tell. My bad. :oops:
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Postby Psychcf » Fri Feb 23, 2007 12:15 am

torus wrote:hmmmm. :shock:

I was browsing the directory and came across those, and hoped they were yours. I didnt actually bother to try the whole thing ingame, so I couldnt tell. My bad. :oops:


you're not missing out on much, it doesn't do anything yet, and it's kind of twards the end of my to-do list, pretty busy with some other projects...
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Postby Psychcf » Sun Mar 04, 2007 1:57 am

v3 is up. Scroll up to view it.
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