MAPS!!!

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MAPS!!!

Postby frostywinters » Wed Mar 15, 2006 3:59 pm

Hey i was just wondering if new maps can installed in Nexuiz as .bsp files or do they have to be in .pk3 format??
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Re: MAPS!!!

Postby Tenn » Wed Mar 15, 2006 4:28 pm

frostywinters wrote:Hey i was just wondering if new maps can installed in Nexuiz as .bsp files or do they have to be in .pk3 format??


I think the have to be in "*.pk3". To install them: drop the *.pk3 files in the "data" folder.
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Postby :) » Wed Mar 15, 2006 4:41 pm

It would be best to distribute them in a pk3 file, but you can add maps to Nexuiz by putting their files in Nexuiz/data/maps/
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Postby tChr » Wed Mar 15, 2006 4:45 pm

The .pk3 is just a renamed zip file with the correct direcotry structure inside it. The maps can just as easliy be added directly to the file structure, but ehn they are more than one file, its much more convenient to distribute them as .pk3s :)

Take a look at the data*.pk3 file with a zip tool and you see how it works
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Re: MAPS!!!

Postby ai » Wed Mar 15, 2006 10:25 pm

frostywinters wrote:Hey i was just wondering if new maps can installed in Nexuiz as .bsp files or do they have to be in .pk3 format??


They can also just be .bsp if you're making maps yourself and don't wanna do anything more than just making them. Put em in the maps folder.
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Postby esteel » Thu Mar 16, 2006 1:19 am

I guess almost every thing was told about this matter.. But if you add a map as .bsp only you will not be able to choose it from the map selection dialog in the 'create game' screen. You will need a *.mapcfg file too for this. And some others *.txt, *.jpg to make it really nice. See Nexuiz/Docs/mapping.txt for more info or take a look at the maps folder in the Nexuiz/data/data*.pk3 file.
If then the map does work like you want it to its best to put all your files into a .pk3 file of their own.
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