Maps - Adding enough weapons

Discuss anything to do with Nexuiz here.

Moderators: Nexuiz Moderators, Moderators

Maps - Adding enough weapons

Postby Dokujisan » Tue Jun 12, 2007 4:31 pm

One criticism that I have with most maps (CTF maps especially) is that there are not enough weapons to go around. On many maps (on a full server), I will spend 80% of my time shooting with the shotgun and looking for a weapon. If you are a map-designer, please consider adding more weapons to the map, not to mention health and armor also.

I guess what I'm suggesting is to design the map for a full server in mind (12-16 people).

Anyone else feel similarly?
Dokujisan
Forum addon
 
Posts: 1199
Joined: Sat Oct 07, 2006 4:31 pm
Location: Louisville, Kentucky

Re: Maps - Adding enough weapons

Postby KadaverJack » Tue Jun 12, 2007 5:03 pm

I'd rather suggest to enable weapon stay on ctf servers...
KadaverJack
Site admin and forum addon
 
Posts: 1102
Joined: Tue Feb 28, 2006 9:42 pm

Postby cortez » Tue Jun 12, 2007 5:44 pm

the problem is that many of the maps are suitable for a low player count and there only a few maps for a higher player count and a problem that no one can fix are the player who collect everything and get killed :!:
Aneurysm 4 the win !!!!! :D
cortez
Keyboard killer
 
Posts: 805
Joined: Wed Dec 06, 2006 7:22 pm
Location: From the moon

Postby Dokujisan » Thu Jun 14, 2007 7:05 am

Weapon stay....interesting.

I might set that on Fusion and see how it does.
Thank you.
Dokujisan
Forum addon
 
Posts: 1199
Joined: Sat Oct 07, 2006 4:31 pm
Location: Louisville, Kentucky

Postby k0jak » Thu Jun 14, 2007 1:11 pm

I think they did that in UT CTF...not to sure though.
:]

Image

kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
k0jak
Forum addon
 
Posts: 1103
Joined: Tue Feb 28, 2006 11:36 pm

Postby C.Brutail » Thu Jun 14, 2007 4:56 pm

LOLz, weapon stay is a MUST HAVE on all public teamplay oriented server.
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
C.Brutail
Laidback mapper
 
Posts: 2357
Joined: Tue Feb 28, 2006 7:26 pm
Location: Ironforge

Postby esteel » Fri Jun 15, 2007 11:52 am

Well without weapon stay there is still the chance that they might LEARN to think about picking up a gun. Either when they need some themself and someone 'steals' a gun right before them or from having angry team mates :)
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby Psychcf » Fri Jun 15, 2007 4:32 pm

doesn't nexuiz already do that on the pro mod? or am I loosing it?
you could just isolate the cvar responsible for that feature and enable it in server.cfg
Psychcf
Forum addon
 
Posts: 1554
Joined: Sun Dec 03, 2006 11:38 pm
Location: NY, USA

Postby Mirio » Fri Jun 15, 2007 10:28 pm

maybe u can add the "Don't Camp" like in LMS but not for flag carrier..
e.g. facing is annoying to play :roll:
ginseng
Mirio
Forum addon
 
Posts: 1170
Joined: Sun Apr 15, 2007 3:05 pm
Location: Aneurysm

Postby esteel » Mon Jun 18, 2007 4:26 pm

What is so annoying? That it can be easy to defend the flag if done right? :)
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Next

Return to Nexuiz - General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron