pxlpshr wrote:3. what do users have to type to bring up votemap option so that people can switch the map mid-game if they don't like it.
If you allow timelimit votes (enabled by default), "vcall timelimit -1" would imediately end the current map and bring up the the map voting screen (if the vote passes).
pxlpshr wrote:- Code: Select all
g_tdm 1
set fraglimit 0
set timelimit 20
changelevel map-darkcityb1
The last line is probably wrong. You have to put in the name of the .bsp file, not the pk3 name or another mapcfg file. Since dm_darkcity seems to work, that's probably the right name, if you are unshure, open the pk3 file with a zip program and look in maps/ for the bsp file...
g_maplist & vcall gotomap both use mapcfg files, so if there's really no dm_darkcity.mapcfg in the pk3, "vcall gotomap dm_darkcity" won't work... If there is a dm_darkcity.mapcfg and the vote still doesn't work, check if gotomap is listed in sv_vote_commands.
btw, note to mappers: bsp files shouldn't have a gamemode prefix in their name....