If 1.2 ran fine and 1.5 dont...

Discuss anything to do with Nexuiz here.

Moderators: Nexuiz Moderators, Moderators

If 1.2 ran fine and 1.5 dont...

Postby tZork » Sun Mar 26, 2006 3:09 am

If Nexuiz 1.5 wont work good on your computer and 1.2 did, please post as mutch information aboute you computer and your problems as possible here, so we can find out what is going wrong.

Key things we need to know
  • Your basic hardware: cpu, ram, hdd, sound.
  • Software OS, driver vers.
  • And: What kinda framerate you had in 1.2 and what framerate you get in 1.5
  • And: If its just as bad localy as online.
  • Other usefull stuff: you nexuiz config file, preformance of other similar games.


This is PREFORMANCE only not you personal (dis)liking of new sounds/maps/textures/modes etc.

I deleted a pile of posts not belonging here.
Last edited by tZork on Tue Jul 18, 2006 1:53 pm, edited 3 times in total.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
tZite Admin
 
Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby kozak6 » Sun Mar 26, 2006 6:13 pm

Win XP Home Edition (I know, I know)
2800+ AMD Athlon XP processor
512 mb DDR SDRAM at 333 mhz
Nvidia GeForce 4 MX (shut up)
160 GB Hard Drive
Cable Modem

Did I miss anything important?

The problem seems like the frame counter doesn't match what is actually happening. It is as though my framerate is taking major hits even though the frame counter reads off 60+ fps.
1.2.1 Forever
kozak6
Alien trapper
 
Posts: 418
Joined: Wed Mar 01, 2006 9:22 pm
Location: AZ

Postby tZork » Sun Mar 26, 2006 7:27 pm

This should be able to run nexuiz just fine. yes the gfx aint so good, but i ran 1.2.1 on a gf2mx with a acceptable framerate.

some more info i'd like:
driver ver from gfx
how mutch memory does the gfx card have?
nexuiz settings
does nexuiz preforme bad when playing localy too?

As for the "framerate counter not matching what i see" thing. Do you use cl_maxfps? drops in framerate are usualy mutch worse for the feel of the game then having an allarround low framerate. try exerimanting with the cl_maxfps untill you find a good value. (this value should be so "low" that you dont get lower fps then this most of the time.)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
tZite Admin
 
Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby ai » Mon Mar 27, 2006 1:08 pm

Win XP Pro
Pentium(R) 4 CPU 3.25GHz
512MB DDR SDRAM
Nvidia GeForce 4 Ti 4800 SE (128MB I think :P)
Drivers Version 81.98 Forceware
DSL/Cable

Haven't been able to try localy. Might post more info later, kinda busy now.
ai
Forum addon
 
Posts: 2131
Joined: Sun Mar 05, 2006 3:54 pm
Location: Behind you

Postby *HxC*Cuizinier » Thu Mar 30, 2006 9:41 am

# A64 3000+@2600; 4*256Mo of samsung value ram ; ati X800XL ; maxtor 250Go pata and Maxtor 250Go sata
# win xp home, catalyst 5.13
# framerate in 1.2 : min 60fps ; 1.5 : min 25fps
# lag in non-european server

for having a framerate acceptable in 1.5 at 8 players and much: 1024,16bit particles:1 and all option off.
at <4 : same but realtimedynlight and decals.

in 1.2 i had 32bits colors,and all option exept all realtime and better min-framerate :?

I feel that the number of player influences more the framerate than in the 1.2.
*HxC*Cuizinier
Alien trapper
 
Posts: 286
Joined: Mon Mar 06, 2006 5:35 pm
Location: Toulouse France

Postby PHREAK » Sun Apr 02, 2006 2:03 am

P4 2GHz
512mb PC800 RDRAM (Rambus)
Nvidia GeForce 4 MX 64MB
40GB HD
WinXP Pro (tweaked for performance)

While this is a low spec machine,
I never had any big issues before 1.5.
I seem to have issues with jerkiness even at ping 0-50.
This is something I never had issues with before. I could play on 150 ping with no problems on 1.2.1
Something a noticed last night (thanks tremma :) ) is that when I have nex running, my CPU is very close to 100% and somethimes actually hits 100%

Is 1.5 a lot more hardware needy rather then just memory needy or is my comp starting to have issues at the same time 1.5 came out?
Also, I still have no problems running my photo and rendering software, so currently the symptoms are only there when playing nex.

Any help would be greatly appreciated.
PHREAK
Alien
 
Posts: 153
Joined: Mon Mar 06, 2006 6:54 pm
Location: USA

Postby esteel » Tue Apr 11, 2006 9:39 am

To show people we do not forget problems i want to add more informations.. (I also mailed/pm'd quite a few of those people to give tips or get more info). Well i guess i'll repeat much of what i wrote in those mails/pms but this way the information gets to more people :)

Nexuiz 1.5 has a variable vid_refreshrate that is set to 60 by default. Thats the Hz it tries to switch the monitor to. I'm not sure if this is a windows only thing (as windows has a bad bug there, but most modern graphic drivers have an option to overwrite this). Try setting this to a higher number or find the matching option in your graphic drivers as thats the better thing and will also work for other games. This (60hz) will be really bad if you have vsync active (vid_vsync 1) or if you have it forced in your drivers options. There was a rather long discussion in the old forum about vsync on/off and double/tribble buffering. If you have vsync on make sure you also have tribble buffering active as you might get huge fps drops otherwise. But with vsync on and tribble buffering on you might get a slight lag when moving the mouse. If it bothers you you should also disable vsync. With vsync off on the other hand you might get tearing.. e.g. when turning fast the pictures might not look as good as with vsync. But i never had big problems with that and i'm more ok with it then with fps drops or slight lag.. you can try what you like more.
(I'm not sure if the -sdl version does really use the vid_refreshrate. I know the nexuiz.exe does. I use my drivers options as thats more versatile)

Also Nexuiz 1.5 is more memory hungry then before (new textures, more bump, gloss, and other maps and of cource the shirt/pants thing). As long as the engine does not do texture compression (which seems not so easy to do) you can use gl_picmip around 2-5 to lower the texture qualitiy (with 2 upwards it looks really ugly) and lower the memory usage. I'm not sure if this variable is saved in the config.cfg. Use seta gl_picmip 3 to make it saved or put it into autoexec.cfg. If you change the variable while running Nexuiz you must call vid_restart to make it work.

You can try this windows program, RM 3DSound 2.2 from here to test your sound card. When i did i noticed the left/right seperation was broken which worked again after i then updated my sound drivers Smile. There are a few programs included and also some options in the menus to check.. (In the program 'You can choose hardware/software somewhere, make sure its hardware)

Also its worth mentioning the the gibs in Nexuiz 1.0 - 1.5 have had very very high-poly count and there spawn six for each frag. You can download this file (made by me) * or this file (made by KadaverJack) * and place it into your Nexuiz/data folder. However please notice that the usage in ladder matches is NOT allowed. Rename the file from .pk3 to .pk3_ then. This will skip the file and you get the original gibs. As ladder matches are only 1on1 they are also not needed there as problems with gibs normaly occur only with more then 4 people.

* As far as i know both are based on some other file that was posted in the old forum, i have no idea who created that one but as its only 0-sized models there should not be a problem with copyright

The next Nexuiz version will have better gibs..

Yeah there are not too many tips regarding sound problems. I did not get a positive report from those people i wrote to if the rc for Nexuiz 1.5.1 (which now will be skipped for 1.6) does help. Seems most of them are busy with other stuff :). Problem is that those testversions can not be used to play online because of the version check.
Last edited by esteel on Thu Aug 31, 2006 7:48 pm, edited 1 time in total.
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby tZork » Tue Jul 18, 2006 1:54 pm

Unstuck this one as it hardy seems relevent anymore.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
tZite Admin
 
Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else


Return to Nexuiz - General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron