[MAP] tk471dm1- The Warehouse of DEATH! (version 1.5) FIXED!

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Postby torus » Wed Aug 22, 2007 4:52 pm

Really? The dl link works just fine for me.

Normal maps and gloss maps give the illusion of 3d texture. They are read by the engine as such if the normal/gloss map has the same name as the source texture, + _norm or _gloss. They shouldn't affect performance by themselves, although the dynamic lighting which really makes them look good does.
Image
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Postby k0jak » Wed Aug 22, 2007 6:28 pm

Map from the screenshots looks amazing..like fun wise, actually how i pictured it would look!!1

going to give it a bash, looks like a nice map to make some nice frags :D
:]

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kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
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Postby TK471 » Wed Aug 22, 2007 6:39 pm

Thanks, it's a simple map, actually, but I've been enjoying it with some bots, but I hope to see it on a server somewhere, sometime, being used, and play against some real people. Thanks Torus for adding the extra texture efx, I'll have to try them out when I get home! Should we replace the link at top?
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Postby torus » Wed Aug 22, 2007 6:54 pm

Sure, why not. It only adds .4 mb.
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Postby Ronan » Wed Aug 22, 2007 7:03 pm

I really like your map, great work :D

A little problem here :

Image

Also, in your pk3 you can remove :
maps/tk471dm1.bak
maps/tk471dm1.prt
maps/tk471dm1.srf

And it's would be nice if you add a maps/kh_tk471dm1.mapcfg file , with for example :
Code: Select all
g_keyhunt 1
g_keyhunt_teams 3
timelimit 15
fraglimit 1000
changelevel tk471dm1
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Postby TK471 » Wed Aug 22, 2007 7:44 pm

I'm pretty much new to Nexuiz, so I started with a deathmatch config, but by all means we can add others... any others I should add?

I'll update with new changes and repost, unless someone else beats me too it :D

ps, thanks, glad you like the map, I had fun with it! It is a newb map, not to shabby.

pps, I'll fix that light mount, easy enough to do.
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Postby Ronan » Thu Aug 23, 2007 2:14 am

it's excellent for a first map, you are really talented, I hope you can make others one :)

For others game mode, lms should be interesting, tdm maybe; arena dom rune are not very used...

lms_tk471dm1.mapcfg
Code: Select all
set g_lms 1
set fraglimit 10
set timelimit 20
changelevel tk471dm1

arena_tk471dm1.mapcfg
Code: Select all
set g_arena 1
set fraglimit 0
set timelimit 15
changelevel tk471dm1

tdm_tk471dm1.mapcfg
Code: Select all
set g_tdm 1
set fraglimit 30
set timelimit 15
changelevel tk471dm1


In order to have a complete pk3, you can add a 256x256 picture of your map (maps/tk471dm1.jpg) and a txt file for each game mode. A model from the map Bleach :

dm_bleach.txt
Code: Select all
Bleach (dm_bleach)
maps/bleach

A large multiple arena map.

Players: 6-12

Weapons: Machine Gun, Mortar,
Electro, Crylink, Hagar,
Rocket Launcher

Powerups: Strength

Gametype: Deathmatch

Author:
Paul Evers
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Postby TK471 » Thu Aug 23, 2007 3:09 am

*whew*, your makin' me work here, lol! ok, adding such items, and reposting momentarily.. need to test the map after recompile.
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Postby TK471 » Thu Aug 23, 2007 3:44 am

OK, I updated my link with Torus new bits included, and game configs and info recommended by Ronan, mentioned in the notes, and I think it's good to go (I fixed that lighting brush issue shown above). Please let me know if it winds up on a server anywhere so I can log in and get fragged in my own map (I am a glutton for punishment). Thanks to all who've help me with my questions, and with sorting out this map, hope you enjoy...
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Postby FruitieX » Fri Aug 24, 2007 4:59 am

Really, really nice map for a first map!

Some problems I've found, just tiny details to perfect it out:

Some Z-fighting:
Image
Move the brush at least one qu (smallest possible unit) away from the transparent brush and it's fixed.

And I miss a couple of ladders to climb up to the second floor with:
Image

And maybe make the freight containers feel a bit bigger than they are?

Otherwise it's pretty much ready for playing on! :]

I'm expecting this on some servers soon... :)
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