[MAP] tk471dm1- The Warehouse of DEATH! (version 1.5) FIXED!

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Postby TK471 » Tue Aug 28, 2007 2:55 am

I went and made some smaller crates, using transparencies, which look cool, but I'm losing some of the effect. I had put entities inside of the crates, which I thought would be teaser (items you could see but not get). But it's actually the opposite effect... most of the time you can't see them, but if you run into the crate, you can get the goods! Which, is not bad I suppose, like 'mystery' bonus power ups since you hear the noise and you get items but can't see them for the most part.

Anyway, I'd like help with this... Should I leave the entities in these crates? Or is that overkill?

Here's some pics:

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In this shot you can see the cells, but not the health or other items.
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It's tricky but you can get in this one.
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You can see the entities at this angle.
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In the crate.
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Feedback appreciated, I'm wanting to get this map complete, I could keep adding all kinds of crazy stuff, but I don't want to make it any more than it needs to be. Thank you very much.

oh, this recent render took 5 hours! Is that the norm?
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Postby TK471 » Tue Aug 28, 2007 1:50 pm

I had to move some boxes around for player mobility, and have posted up the latest version.
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Postby TK471 » Tue Aug 28, 2007 4:45 pm

Ack, let me know if you're getting tired of me and my map, lol!

I've discovered that turning the boxes into detail brushes helps with compile time, and you can now see the entities properly thru the transparency. Compile time dropped from 5 hours, down to about half an hour. Hopefully the latest render will be final (I keep saying that).
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Postby torus » Tue Aug 28, 2007 4:52 pm

Are you playing with 16bit color?
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Postby Psychcf » Tue Aug 28, 2007 5:18 pm

torus wrote:Are you playing with 16bit color?

you mean there's such thing as 32bit color? :lol:
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Postby torus » Tue Aug 28, 2007 5:29 pm

I meant bpp.
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Postby k0jak » Tue Aug 28, 2007 5:50 pm

I was going to mention that on the screenshots as well...hard to tell the quality of the map at times..is everything on max detail?

i'd like to see some screenshots from someone (esteel, tZork e.t.c) of the map :)
:]

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kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
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Postby TK471 » Tue Aug 28, 2007 6:01 pm

I'm doing some fiddling with the screenshots for filesize. I've just uploaded the latest and greatest version of the map too (with the new boxes, etc).
oh, and the game is set at 16, methnks.
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Postby TK471 » Wed Aug 29, 2007 5:19 pm

I just reposted the map, after fixing some further issues.
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Postby Mr.Carlyle » Wed Aug 29, 2007 5:44 pm

k0jak wrote:I was going to mention that on the screenshots as well...hard to tell the quality of the map at times..is everything on max detail?

i'd like to see some screenshots from someone (esteel, tZork e.t.c) of the map :)



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