Galt's Gulch site - Feature Requests?

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Postby John Galt » Thu Nov 22, 2007 12:51 am

Good suggestions, guys - thanks.

I'm thinking about campcheck. It's definitely a bad thing to allow hiding to win the game! But camping in a general area is a valid tactic too, however unsportsmanlike.

Perhaps I'll lower the radius of campcheck and turn it back on, see how it goes.

For hooks -- i agree. I'll probably make that change and script something up to make sure it doesn't stay enabled full time.

-- JG
cat /dev/urandom > /dev/mem
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Postby AceOfThumbs » Thu Nov 22, 2007 1:19 am

John, we're trying to set up training classes and realized we actually would need a training server to do it right. I originally thought that we could just use an empty server, but when class started the server would look active and we might get people joining that don't know we're trying to have a class. It would be tough to teach in the midst of a death match.

Several people have expressed interest already, including:
BattleBabe, -z-, Mirio, [TSA] Psychcf, nexbender, 4m, pavlvs327, GreEn`mArine, torus, victim, AceOfThumbs

Would you be able to help with this? Here is a thread talking about the training:
http://forums.alientrap.local/viewtopic.php?t=2398
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Postby AceOfThumbs » Fri Nov 23, 2007 10:23 pm

Thanks for the training server and also for the 2nd CTF server. I usually sort by number of players, so I didn't see it at first.

Everyone take note. There is a 2nd CTF server without hook. :D
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Postby torus » Sat Nov 24, 2007 12:44 am

I would like to see that modified crylink again, where the primary fires slower, but many more shots. :D
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Postby John Galt » Sat Nov 24, 2007 12:52 am

Hmm. Maybe I'll make it an alias and make it votable :)

I think it introduced some lag though, because of the many projectiles. I also think it made the crylink a bit too powerful, but the "flame thrower" effect is great!
cat /dev/urandom > /dev/mem
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Postby torus » Sat Nov 24, 2007 1:22 am

I think it's a great tactical weapon, because it can clear out a large area, but can also be defended against. True about the lag though.
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Postby TVR [Public Terminal] » Mon Dec 31, 2007 3:24 pm

Considering initializing the IRC gateway for the game servers
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