What is camping?

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What is the definition of >YOU ARE CAMPING<

staying in one place
9
24%
staying one place that's not your base
5
14%
staying in one place constantly zoomed in with Nexrifle
12
32%
staying in one place, beans, sausages, spit roasted boy scout, wearing drag?
4
11%
staying in one place with one hand in a blender and the other covered with superglue and glass, really itchy nose being watched by a hungry lion called mrbougo?
7
19%
 
Total votes : 37

Postby oz » Fri Jan 25, 2008 5:01 pm

That's a facing_worlds problem. Facing would be cooler without nex, so camping would be more difficult.

Also towers becomes lame when people camp on the middle tower and spawn kill everyone in enemy base with their nex. One should be at least that polite to snipe only enemies in ones own base, other snipers and opponents bearing the flag.
I don't like towers anyways, thats why I often camp on the middle tower, that's better than spec'ing. It makes me angry when teammates come up, too and start spawn killing. It's like stinging into a beehive :( just stooopitt.
oz
 

Postby Vladimir » Sat Jan 26, 2008 1:54 pm

Camping is legit. Within the limits of the game, whatever works - works. Although you become a sitting duck.

Facing_worlds? The design of the map was always going to make it a defensive map, or a 'campers' map. Even then, camping will never win a game in facing (assuming the teams aren't hugely unbalanced). Also, defenders/campers on facing are sitting ducks almost all the time and sometimes, when the flag is a bit of a pain to get, I just collect points before attempting a flag capture simply by fragging those defenders/campers. Easy points. And makes any escape attempt with the flag I make a lil easier.

Also, the nex's slow re-fire rate, and a good number of players' need to be standing still to hit their targets, naturally makes the nex a (mostly) useless weapon against an opponent who knows how to exploit a player(s)' weaknesses and the slow re-fire rate. Unless, of course, the player has great aim.
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Vladimir
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