inficio wrote:
also doku, remember that one practice match we had where you had dave and we like capped once just cause turner and i hauled ass at the beginning? and no other captures between the two teams in 20 min? that was *with* rocketboost.
We're still relatively new to team play. All of us are used to playing on public servers where people are all
rambo about grabbing the flag without the help of teammates. It's kinda burned into our brains at this point and it takes some conditioning to undo that. The reason none of us capped is because we failed at strategy. We shouldn't "fix" the problem by unbalancing the techniques just to make it easier for an individual to cap.
IMO, the way it was in that match is the way CTF should be. It SHOULD be difficult to cap the flag. It SHOULD require good strategy and teamwork.
As an example, I did successfully grab your flag at one point during that match, but I didn't have binds set to ask my team for assistance and set a waypoint, and my team wasn't in position to assist me. We didn't have much team awareness. If we had that, I might have been able to cap the flag. But we as a team still have some work to do.
That's my story and I'm sticking to it
