Any way to disable...???

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Any way to disable...???

Postby 003 » Mon Mar 03, 2008 3:02 am

Is there any way to disable the deathmatch announcements that say 3 frags left, 2 frags left, etc..??? They make me anxious especially if I'm in the lead and toe to toe with one or more players.
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Postby dIM » Mon Mar 03, 2008 10:40 am

Open the data2008*pk3 with a zip program (it is in the Nexuiz/data folder).
Navigate to /sound/announcer/robotic/. There you will find the files that are played in the situations you mentioned.
Either replace them with empty files or try to just delete them from the pk3, but I dont know if the latter causes errors with Nexuiz complaining about missing files.
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Postby The mysterious Mr. 4m » Mon Mar 03, 2008 1:11 pm

no_announcer.pk3
Disables all default announcer sounds. ("Did Yoda show you that?", "One frag left", etc)
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Postby 003 » Mon Mar 03, 2008 4:40 pm

dIM wrote:Open the data2008*pk3 with a zip program (it is in the Nexuiz/data folder).
Navigate to /sound/announcer/robotic/. There you will find the files that are played in the situations you mentioned.
Either replace them with empty files or try to just delete them from the pk3, but I dont know if the latter causes errors with Nexuiz complaining about missing files.
I did this and replaced them with blank oggs, and when I try to join a game or instant action match, nexuiz crashes with this error:
Image

I really don't want to disable all announcements, just the ones that say how many frags remain. Also if there was a way to disable that little place counter that shows your rank as a fraction in a DM server that would also be great
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Postby [-z-] » Mon Mar 03, 2008 4:49 pm

If you open data20080229.pk3 with a zip program, you can make your way down the folder hierarchy to figure out which sounds you'd like to replace.

In this case, I believe you want "sound\announcer\robotic". If you were to make a "sound\announcer\robotic" hierarchy in your data folder and drag those files into it, you can replace them with blank sounds. Folder structures have priority above data packs.

i.e. make data\sounds\announcer\robotic\3fragsleft.ogg a blank ogg file.
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Postby 003 » Mon Mar 03, 2008 7:06 pm

Thats what I did. It worked, the files were replaced, and kept in the same location, and I verified that they were blank (I deleted the audio in a wave editor and saved them).

Maybe they became unreadable by the game or something? Would someone else be able to modify them, and upload them for me?
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Postby 003 » Tue Mar 04, 2008 9:52 pm

Please anybody?
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Postby dIM » Wed Mar 05, 2008 1:05 am

Seems something is wrong with your programm or you made a mistake when exporting the files. To play it save you can use the files from the pack 4m mentioned:

4m wrote:no_announcer.pk3
Disables all default announcer sounds. ("Did Yoda show you that?", "One frag left", etc)


Download and open it with a zip programm and simply remove all the files you want still to be played in the game.
The three files you want to keep are: "1fragleft.ogg", "2fragsleft.ogg", "3fraggsleft.ogg"
Delete all other files in the "sound/announcer/robotic" directory and also the complete "sound/announcer/male" directory.
After that place your modified no_announcer.pk3 in your Nexuiz/data directory.
I hope that will do it.
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