Please help! Test the nexuiz hotfix!

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Postby slayer » Mon Apr 28, 2008 5:53 pm

ohhh okay i though it was the hotfix because its been dong that for awhile now
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Postby donex » Mon Apr 28, 2008 6:42 pm

im having a strange problem...

after aplying the latest 2.4.1-patch as you described in the 1st post,.. i cant see any player modesl like the body or the guns!

Image

it looks like this, can anybody please help me?

im having vista and geforce 8600m gs
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Postby [-z-] » Mon Apr 28, 2008 7:07 pm

looks bananas!
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Postby donex » Mon Apr 28, 2008 7:10 pm

[-z-] wrote:looks bananas!


ah,.. yes thank you for this comment :D

any other ideas??

edit: after copying lots of files... its working now!!
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Postby Mirio » Tue Apr 29, 2008 7:32 pm

well i got very laggy with the hotfix from 16/4 in the last days , so i downloaded the latest.. still laggy..
now i tryed 2.4 and it works fine!
whats the prob? :P 8)
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Postby esteel » Thu May 01, 2008 3:44 pm

donex: i had a similar problem on my debian 64bit installation.. installing ia32-libs, nvidia-glx-ia32 helped iirc. but recompiling also helped :)
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Bugs and feature suggestions

Postby kanonmat » Fri May 02, 2008 10:18 am

Hello, thank you for all the work you have put in!
I'm reviewing:
datapatch20080422hotfix.pk3 //not the latest
nexuiz-linux-x86_64-glx
on:
Kubuntu 7.10 64bit
nVIDIA 6600 with driver

With vid_fullscreen 0 Alt + tab is not passed on to my windows manager, ie can't switch to other apps unless nexuiz is busy. A simple tab might suffice for shifting between the menues. (I have a filemanager open in ~/.nexuiz and editor with my scripts and an irc client on quakenet.org #nexuiz.)
---EDIT---
The above works now in May 1:st hotfix.
---EDIT---

(I'm running out of keys for my binds. Have to use bindmaps)
"§" (between esc and tab on a Swedish keyboard) not working for toggleconsole as it did for 2.4
---EDIT--- works now ---EDIT---
I would also like to bind capslock as in 2.3 and the "win" key. (Could we have different left and right of the shift and ctrl keys?)

If I have, for example, in_bindmap 6 0 I have to set it again before each map round. I guess it was always so. I was told this was because the map voting is done in bindmap 7. It's the same for servers without voting or for singleplayer.

My ping is not seen in-game, neither by me or by other players.

Weapon disappears sometimes and drawvievmodel 1 or 0 doesn't seem to have an effect. When that happens i sometimes can't shoot or change weapons.
---EDIT---I heard this was due to packet loss. ---EDIT---

cl_movement 1 is smoother now than with the 2.4, but i never use it, it feels idk --slower?

Sometimes it's like a movement key gets stuck and I can't release it. I'm being dragged sideways or backwards. Then I'm stuck, mouse or weapon or movement doesn't work. I can still chat and use the console. This does not happen often, takes hours of play to reproduce.

The 2.3 nexbeam is still better than the new fluffy clouds type. Try to play minsta and the difference is huge!
Last edited by kanonmat on Fri May 02, 2008 12:23 pm, edited 2 times in total.
(a k a macrobat)
And yes, Watchmen is the best graphic novel ever. Black Hole is quite nice too.
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sticky keys

Postby jewce » Fri May 02, 2008 12:12 pm

i have the same occurrence as kanonmat. i had thot it was my keys and worked around it - i.e. i tapped toward the stuk direction and it lets go. a minor annoyance for me. but im not that good. was playing on a german server today with a mixd euro-american crowd and no problems - this is with 4/16 2.4.1 as i didnt know there was a newer v. d/ling now.

as i understand from the above i can vote to a new gametype? vice the 'ugly' hak from 2.3? and on a LAN not a server?

and i am DIGGIN' the mousewheel script! thanx a ton. 8) :lol: 8)
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Postby USPostal » Sat May 03, 2008 7:50 am

Just wanted to say I noticed a Major improvement in performance on my ATI 9600pro - about a 2-3x improvement overall on most maps.

the uinit16 must be the reason, either way I don't have to settle for 30-60fps @ 1024x768 but get 100+ consistently - and ~60 with dynamic lighting+ other features on.

Thanks...
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Re: Bugs and feature suggestions

Postby esteel » Sat May 03, 2008 10:12 am

kanonmat wrote:With vid_fullscreen 0 Alt + tab is not passed on to my windows manager, ie can't switch to other apps unless nexuiz is busy.
---EDIT---
The above works now in May 1:st hotfix.
---EDIT---

I would also like to bind capslock as in 2.3 and the "win" key. (Could we have different left and right of the shift and ctrl keys?)

If I have, for example, in_bindmap 6 0 I have to set it again before each map round. I guess it was always so. I was told this was because the map voting is done in bindmap 7. It's the same for servers without voting or for singleplayer.

My ping is not seen in-game, neither by me or by other players.

Weapon disappears sometimes and drawvievmodel 1 or 0 doesn't seem to have an effect. When that happens i sometimes can't shoot or change weapons.

Sometimes it's like a movement key gets stuck and I can't release it. I'm being dragged sideways or backwards. Then I'm stuck, mouse or weapon or movement doesn't work. I can still chat and use the console. This does not happen often, takes hours of play to reproduce.

Just open the console with ` or while the menu is visible with shift-escape that will ungrab the mouse and keyboard..

Hmm numlock and win key should work.. are you using glx or sdl? maybe the other one works.. (for me sdl has better support of keys (and deadkeys))

Hmm the bindmap thing might be done regardless of voting. but basicly i do not see a big problem here.. i guess you are the only one that uses an different bindmap.. :D

Ping was fixed serverside.. you need to play on a 2.4.1 (or hotfix test) server to see your ping with cl_movement 0. currently also antilag is broken for you as the ping is wrong with cl_movement 0.. so i advice to use cl_movement 1 and trying to get used to the slowdown? no idea why it would feel different.. imagination? :)

Hmm are you sure you play on 2.4 server when the gun disapears? It should have been fixed with 2.4.. hopefully

Maybe its something different but i once had a similar problem with the stuck keys, it turned out gnome-screensaver was at fault.. Now i'm using those settings: NOT-TICKED: Activate Screensaver when computer is idle
TICKED: Lock screen when screensaver is active
(the first is needed so gnome-saver does not do the bad thing, the second is useful for having password request after hibernation or closing lid or screen blank from powermanagement. the second can however only be changed when you tick the first for a moment..)
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