Please help! Test the nexuiz hotfix!

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Postby HarryButt » Wed Mar 19, 2008 7:06 pm

You sure, you copied the hotfix stuff correctly?
Read the first post, you'll find some hints there.
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Postby Player1 » Thu Mar 20, 2008 4:46 pm

Hello, I'm new to the forums and Nexuiz.

First off let me say what a fantastic game you have here.

Regarding the subject at hand:

I can confirm that the patch you have listed as "nexuizhotfix-NEWEST.zip" with md5 of 043bdbe1e5f2f5c696070979e5aa0e93 (no md5's seems to be the norm here for binaries is that policy or over-sight?) seems to make life much better for the 'hiccup' I'll call it for version 2.4 binary release on both Debian "Lenny" and Slackware ver 12.0 on the *same* pc and hardware.

Debian Lenny (alpha released this week) has an older version in the repo so I packagized my own, initially the 'hiccup' was utterly brutal, this patch has tremendously helped for it. Both of them do still have a slight, and I mean very slight hiccup, that is noticable, but it's not like before where the whole game seemed like it just locked up the pc.

It is important for me to note I am using the latest 'beta' binary blobs from ATI for my video card (and we all know what ATI/gnu/lin combo's mean) for Lenny & Slackware. My FPS at 1280x1024 is about 150 or so on average.

I'd say the patch/fix is almost there, that is, if we assume my ATI drivers are working correctly. That's a large assumption tho. But almost.

Regarding the "showbrand 0"; where exactly would that go for a gnu/linux OS? I grepped my Nexuiz directory itself and it appears hardcoded in the games elf's. I put it at the bottom of ~/.nexuiz/data/config.cfg and the game _does_ launch without branding, however, the next time I re-launch the game the branding is back.

Lastly, in another thread one of the admin's here advised how to hard code into the config your Hz of your monitor in lieu of the safe "60". I modified my config to be 85 (the same as Xorg is using) and right away visible tearing went away. As I'm not thoroughly conviced that either ATI or even xrandr exten of Xorg is perfect yet, this 'tweak' if you will, has helped with not only this game, but others as well. In fact, I even found that if I use 1280x1024 resolution, the native display size that my desktop uses, that too gives me higher fps , then if I used 1024x768. As to why, I dont know, but I'm not going to lose sleep on it. I know this is slightly off topic, but I did want to put it here as combined with the patch/fix, this has drastically reduced my choppines/hiccup and smoothed out the gameplay.
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Postby esteel » Thu Mar 20, 2008 5:57 pm

If you read my first post, it mention to just use the name of the datapatch*.pk3 file as the hotfix does not get updated that often and md5 sum is larger and only readily accessible on linux (and maybe mac?). For the normal version the version string (2.4 or similar is good enough) and as this hotfix is only there for testing but not mass consumption i think there is no need to make a bug fuss like md5sum about it. Also i for example do not use the hotfix very often but rather update from the source repository directly so the DATE is of more use to me.

Well a slight hickup might be caused by the visual effects of tearing if vsync is off? The thing with 60 vs 85 hz is funny because the default is to let X (or what ever display you use) choose the defaults, would be interesting to know why your graphic driver choose 60hz..

showbrand is NOT a saved variable.. meaning when you exit nexuiz the config.cfg will be rewritten but only with saved variables. Either you make it a saved variable by using seta (set archive) or by using ~/.nexuiz/data/autoexec.cfg which is read at startup but NEVER written so its the right place for such stuf..
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Postby Player1 » Thu Mar 20, 2008 9:31 pm

Hi esteel,

Just so you know, I wasn't meaning to break chops on the md5, I'm just used to seeing them for linux related binaries is all.

Not to harp, just for convesation, mac yes, md5 is available. Actually there are numerous apps for Windows, sadly in the Windows userland it's not customary. I like hksfv & hashtab (edit: both free as in beer not as in speech) and there's numerous others at sites like download dot com.

Regarding vsync, yes I do have that option off in my cfg. If I enable that, my xserver totally locks up. The default for the game was to have it off IIRC. That lockup with vsync on happens in debian etch, debian lenny and Slackware 12. All three of which, are using ATI's latest ati-driver-installer-8-3-x86.x86_64

That driver is still considered beta, but is actually the best I've encountered yet certainly not without their bugs tho so far.

If there's any information that you'd like me to post to help find as to why the game is started using 60hz I'm more than happy to help gather / report it back to you. Do you have anything specific you'd like for me to do?
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Postby esteel » Fri Mar 21, 2008 1:20 am

I do not know that much about the inner workings of the engine or drivers.. maybe one of the engine guys can shed some light on the issue.

However i would like everyone to give the current hotfix and maybe the one tomorrow (if there is a new one) some really good testing as i think this is pretty close to 2.4.1 now.
This is like the last chance to report bugs before 2.4.1 is out. Report now or keep silent when 2.4.1 does not work alright for you :D

I'm not sure about the 32/64 bit library issues, we are using a 'real' debian etch system now..
The same goes for the mac sound problems..
Please test again![/b]
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Postby Psychcf » Fri Mar 21, 2008 1:48 am

I'm finding that my gun is disappearing a lot. I could still use whatever gun that I was using, but when this happened in minstagib I could fire the secondary laser, but I couldn't fire my primary nexbeam.
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Postby esteel » Fri Mar 21, 2008 2:04 am

[TSA] Psychcf wrote:I'm finding that my gun is disappearing a lot. I could still use whatever gun that I was using, but when this happened in minstagib I could fire the secondary laser, but I couldn't fire my primary nexbeam.

Actually i played quite some matches the last days but did not see this problem once.. could it be happen only in minstagib? or that you played on some old server?
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Postby Psychcf » Fri Mar 21, 2008 3:43 pm

esteel wrote:Actually i played quite some matches the last days but did not see this problem once.. could it be happen only in minstagib? or that you played on some old server?

no, I believe whenever it did happen it was on a 2.4 server. I could be wrong, but I do know for a fact that the time it happened on a minstagib server, the server was running 2.4.
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Postby HarryButt » Fri Mar 21, 2008 3:45 pm

Smooth fragging up here. :P My sound bug is still being missed.
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Postby GreEn`mArine » Fri Mar 21, 2008 5:25 pm

esteel wrote:This is like the last chance to report bugs before 2.4.1 is out. Report now or keep silent when 2.4.1 does not work alright for you :D

Well .. as long as the bugs posted in the bugtracker are at least get looked at, nothing should go wrong ... right :P ?
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[kojn] she took it the dirty way
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