Please help! Test the nexuiz hotfix!

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Postby esteel » Sat Mar 22, 2008 12:01 pm

Well the remaining problems are either not directly Nexuiz related (problem with the tourney mode, though this NEEDS to be looked at! or the map from the mappack..)
Or are not bad (black edges, texture warning, bot+jumppad)
Or have a bit too few information (crash)

However can you confirm the demo viewangle bug is gone? I think it was fixed in the engine..
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Postby AceOfThumbs » Sat Mar 22, 2008 1:03 pm

2.4 worked well for me already, but I spent 5 minutes or so with the patch on a Mac Pro ATI x1900. It seems to work well. I didn't notice any lag problem. The HUD still spins sometimes with GL 2.0 on, but I get good framerates with GL 2.0 off anyway, so it isn't a problem for me.

I've found that disabling multithread GL was the most important performance tweak for me, so other Mac users might want to try this if they haven't yet.
So much to do, so little time to do it
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Postby GreEn`mArine » Sat Mar 22, 2008 5:22 pm

esteel wrote:However can you confirm the demo viewangle bug is gone? I think it was fixed in the engine..


The last engine I tried out was the engine revision 8208

The only thing I can confirm is that this demo viewangle choppyness is NOT fixed in this version yet.

EDIT: I tried the latest hotfix.

Choppy viewangles STILL is a problem. And please don't tell me that I am the only one on this earth who has this problem, this is ridiculous :D
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[kojn] she took it the dirty way
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Postby burr » Sun Mar 23, 2008 5:38 pm

I've downloaded 2008-03-21 hotfix and it properly running on my Debian Etch. But, for example when a bot respawned or when I'm aimed anybody and frags him, rendering is abruptly for a little time. When I'm shooting to a wall or to the sky no "lags" there.
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Postby Ronan » Sun Mar 23, 2008 7:51 pm

if you have an ati card with old drivers, disable Vertex Buffer Objects (in settings > video) can help.
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@ burr

Postby jewce » Sun Mar 23, 2008 10:28 pm

@ burr: i believe that is a particle rendering problem. check setting and tweak down a bit. if that doesn't help post your sys specs so we can get an idea of who can help.

oh, might be gibs too high also. happy fragging.
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Postby HarryButt » Mon Mar 24, 2008 3:46 am

Ah, I remembered a bug.
It's actually no big deal, but sometimes, when I finish a game (gamestop & scoreboard), the weapon I'm holding is flickering by flashing from the lower right corner (where it belongs to) to the upper right corner of the screen. Don't think, I saw this behavior in 2.3 before. :?
I'M BATMAN!
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dear mr butt (or ms i suppose)

Postby jewce » Mon Mar 24, 2008 4:55 am

have you changed models? some of them give a 'whoopee' when they score. throwing both arms up, and the weapon with it. ive seen this since i started with 2.3. is this only at the end of the game when everyone is frozen? have you almost always just scored the winning frag? coincidence? i think not. frag on! :twisted:
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Postby esteel » Mon Mar 24, 2008 10:09 am

That weapon bug is know.. it happens when you (try to) switch guns right at the moment the game ends. No fix for that sofar, but it not a big problem..

However i have no idea what jewce is talking about. What i can imaging is that those players are jumping right at the moment the game ends.. i think some jumping anims have raised arms..
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Postby nifrek » Tue Mar 25, 2008 6:33 am

Wow. I didn't have the chance to try it before now (had computer problems), but I have to congratulate you guys, this hotfix is amazing here. Got a new vid card this morning and played all day with 2.4 then an hour ago decided to give the hotfix try. My fps went from 200 to 400-500 and playing with cl_netfps 72 is AMAZINGLY SMOOTH. I swear it's like a completely new game. My mouse and movement keys are so responsive I can hardly believe it, it's almost making me dizzy, it's like the game can predict where I'm gonna move/aim a fraction of a second before I actually do. OMGUGDUGJHGJG jumping around on an empty server I'm almost crying of joy.

!!!!!!!!
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