esteel wrote:What do you expect this to change? 2.3 is NOT different in anyway in this regard!
In 2.3 you just check the "public" checkbox, and your game is available from anywhere for everybody... WAN or LAN.
Right, so were is your problem?
That I can't play the game like I used to play it... I would have to create my own server to play a decent keyhunt game.
Please try the hotfix available in the forum or wait for 2.4.1.. there was a ugly bug in the movement code that makes it appear jerky, but only for some fps values together with connection speed thats why it was hard to find and fix.
There seems to be some MAJOR misunderstanding here. I don't have any lag problems.
I'm just pondering over the reasons why the "public" option was removed from the "create game" tab under "multiplayer"... Which disables every normal player to create his own game - which is especially bad for me and my friends, because we liked the game mostly for the different modes. I don't care so much for CTF, DM and Instagib.
Honestly i have no idea what you complain about.. if you want to play lan, just do so, have a server running port 26000 and it will be found on lan and appear on the serverlist even if its sv_public 0..
Or if you really wanna run several servers also run your own master server and make the server and client know about this one..
I don't want to run "several servers"
... I just would like to use it the same way I did with 2.3.
Apparently that is not possible anymore... So maybe it still works in LAN, but for the most part we were playing over the net, and if no other players can join in, this pretty much isn't very attractive anymore.
So Nexuiz 2.3 remains my favourite online FPS, but I don't see why the ability for everyone to create public games was taken from 2.4.