Weapon coloration

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Postby morfar » Tue Mar 18, 2008 1:04 am

Disabling colors on weapons in DM makes sense. But not in team games.
So is there a way to disable them in DM only?
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Postby torus » Tue Mar 18, 2008 1:05 am

Probably not. I'm going to disable mine in all games- I can look at the scoreboard once at the beginning and remember what team I am on.
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Postby Mirio » Tue Mar 18, 2008 6:31 am

who cares if the weapon is blue or red :lol: u look all the time at your weapon ?? how can u play :|
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Postby torus » Tue Mar 18, 2008 10:45 am

Because gaming is a visual experience, and some of us are concerned with how the game looks, instead of ONLY raw, unadulterated gameplay.
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Postby Bundy » Tue Mar 18, 2008 12:09 pm

I think that the coloration helps new players to find out at which team they are, even if there are some other things implemented, which will help him here. But it is also interesting for new players to know, what weapon they are holding, which cant work if any weapon looks like a toy because of colors. I can only agree that coloration is not needed for deathmatch, but in teamgames it is useful right now.

Very tough spot, because this discussion is break even for pro and contra. Always bad to get the best final result. My only good idea would be, make the weapons without colors but add therefor a small teamoverlay somewhere on the screen (maybe top right). Let the new timer (bottom left) be in your teamcolor. Just add some other "hints" at which team you are at when weaponcolors will be removed. Maybe use [GF]HarryButt idea ... I guess I am the last one to ask if it is about effects/eyecandy visuals :D (I only watch high and nice effects when I look up some demos at times, never play on that settings)
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Postby C.Brutail » Tue Mar 18, 2008 12:32 pm

"let it be a cvar! :D )

I'm positive on the idea, remove the weapon coloration on deathmatch, and let the player decide how his weapon coloration behaves in teamplay. Or that would require CSQC again?
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Postby Urre » Wed Mar 19, 2008 8:42 am

WTF people, I pushed hard to get the colored weapons idea through! I think it's amazingly awesome to be able to see the colors you picked for your character on your gun as well, it's a wicked personalization feature!

Now, on a completely different subject, the weapons look like ass, and the colors are bland and stupid. The colorized parts of the skins cover too much of the weapon. I think they should be mostly a base color of some sort (grey), with accents of the colors you picked, or teamcolor, depending on gamemode. If this was true, and the colors were more vibrant and cool, not washed out sad stuff, I doubt you people would complain. I have a much cooler colormap I could donate...
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Postby morfar » Wed Mar 19, 2008 12:33 pm

Urre wrote:The colorized parts of the skins cover too much of the weapon.

True! (Electro and Hagar is fine though).
You can say the same about players skins. I mean, look at http://alientrap.org/nexuiz/media.php - spot the yellow marine and green robot :X
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Postby esteel » Sun Mar 23, 2008 12:22 pm

Well i kinda aggree, most of the weapons show too much color, maybe some of the modelers can take a look at them? The laser is imo also one of the guns were its ok, or the crylink. But the Mortar IS too much! :D

The player skins are a bit different. On FFA modes i think its ok to only have some colorful parts but in teammodes they really should be CLEARY visible in their teams color.
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