[MAP]Killall Organic CTF

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Postby Bundy » Tue Apr 01, 2008 5:47 am

I hope this demo is more informative then some screenies:FPS Demo Kill_Organic
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Postby Bundy » Tue Apr 01, 2008 5:51 am

- Make it impossible to jump over the wall at the middle, but make it easier to jump through the windows there (without laser!)


So you think no laserjumping anywhere?


People are able to use laserjumping to gain speed in the bases. You can also Dodge shots there with laserjumping. I like fast maps, but the map loses a big tactical part if you are able to jump over the wall at the middle imo.

(edit) Sure, this change would make it next to impossible to play it 8v8 on an public ctf server, but this map is to small for 8v8 anyways. I like it for 3v3 CTF :)
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Postby Mirio » Tue Apr 01, 2008 10:48 am

- Dieing at the fire at flag can be very annoying ...


i figured out , while playing , that the fire hurts .. i bumped often in it :lol:
anyway i killed 5 defenders and did a laser jump to the flag n was killed by the candelabrum -> i was pissed :lol:
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Postby k0jak » Tue Apr 01, 2008 7:31 pm

Mirio wrote:
- Dieing at the fire at flag can be very annoying ...


i figured out , while playing , that the fire hurts .. i bumped often in it :lol:
anyway i killed 5 defenders and did a laser jump to the flag n was killed by the candelabrum -> i was pissed :lol:


if you were pissed, you obviously should not play after drinking!
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