by DeVsh » Sat Apr 12, 2008 10:12 pm
if it's running linux and has WiFi you can easily play it over the net. Just chuck out the most of the visual display settings leaving gamma and set everything to 0 (or more if you have power left) and 800x480 resolution. Set the FPS limit to 24, set audio to stereo. and make it fit into what ever media pandora's games are on. MAKE AIM SUPPORT SO YOU CAN ACTUALLY SHOOT or use the touch screen to do so. Coronas, bloom, Realtime World and Dynamic Lighting and shadowing, some shaders, offset mapping, and High dynamic range rendering can be turned off. Remove some map textures and that should do the trick of getting it into 128mb of RAM. You would also have to make nex read from a directory on the hard drive that you can download maps and content off the internet (this thing has 256 megs spare). But the game located on some media would have to read .pk3 s from a different location than where its stored. I honestly do not know what else you might do to minimise the memory usage
P.S. if this thing would run with an unmodified network code PANDORA or Nex would be one of the first games to be played cross platform in terms of computer-handheld(console)