LMS server

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Postby obi_wan » Thu Jun 01, 2006 7:17 am

always about that LMS server...

I know that the nex damage has been discussed a lot, and i dunno what was decided...

But the nex damage in LMS mode should really be lowered. As there are no health pack or armour in LMS mode, and players have all weapons, a LMS game fast turns to a minstagib game... In LMS you are SURE to kill each time you touch.
[NSB] ppwer !
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Postby esteel » Thu Jun 01, 2006 7:28 am

The starting health and armor was changed so this should take care of this issue..
Last edited by esteel on Thu Aug 31, 2006 8:13 pm, edited 1 time in total.
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Postby KadaverJack » Thu Jun 01, 2006 7:35 am

In 1.6 LMS you will spawn with 250 health & 100 armor by default, so it will take 3 hits to kill you.
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Postby Urmel » Thu Jun 01, 2006 8:03 am

YAY that's good news :D
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Postby tChr » Thu Jun 01, 2006 9:47 am

I dont thinkt thats that good news.. in LMS you dont have ammo, so the use of the Nex limits itelf. Especially if the weapons you pick up have the amout of ammo that they had when they veredropped instead of standards ammo count.
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Postby person2 » Thu Jun 01, 2006 3:39 pm

KadaverJack wrote:In 1.6 LMS you will spawn with 250 health & 100 armor by default, so it will take 3 hits to kill you.


This is configurable, right? (That's one of the best things about nexuiz: everything is configable).
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Postby esteel » Thu Jun 01, 2006 3:47 pm

Yes its configurable, but those are the new defaults.
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