Rockets being deflected by the laser

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Postby ai » Mon Jul 21, 2008 5:52 pm

I've detonated rocket with nex several times. Unless the people actually fired the rocket off right next to them.
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Postby Sepelio » Mon Jul 21, 2008 6:07 pm

Evidently detonating a rocket with the nex is quite hard to do, normally luck or coincidence if they are lined up perfectly. It is true that electro, crylink, mortar, hagar, laser... just about everything screw with rockets. Very annoying when you have a noob spamming at you and they keep detonating :evil:
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Postby morfar » Mon Jul 21, 2008 6:59 pm

I wonder how many actually stayed on topic in this thread :P
Deflecting and Detonating are two different things!
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Postby tZork » Mon Jul 21, 2008 9:57 pm

4m wrote:well, i experimented a bit. what's weird, not only the laser, but also the Electro, Crylink and Hagar can change the direction of a rocket, when fired at somewhere near. Mortar and RocketLauncher would detonate the rockets. i wasn't able to either detonate or deflect the rocket with Nex and only manage once to detonate it with Laser.

considering the differing reports, i assume it has to do with settings.


Any weapon with radius damage cam deflect rockets. mosy otehr then laser usualy detornated it tho, since they do to mutch damage. you cant kill you _own_ rocket with the nex, just otehr ppls.
HOF:
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<Diablo> quake1 never had a weapon like that.
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Postby The mysterious Mr. 4m » Tue Jul 22, 2008 6:08 pm

Code: Select all
run: translator tZork-to-english: "mosy otehr then laser usualy detornated it tho, since they do to mutch damage. you cant kill you _own_ rocket with the nex, just otehr ppls."
initializing translation routine:
checking database integrity
- successful
loading dictionary: tZork-to-english
- successful
translating: "mosy otehr then laser usualy detornated it tho, since they do to mutch damage. you cant kill you _own_ rocket with the nex, just otehr ppls."
- successful
translation output:
tZork: "mosy otehr then laser usualy detornated it tho, since they do to mutch damage. you cant kill you _own_ rocket with the nex, just otehr ppls."
english: "mostly other then laser usually detonated it though, since they do too much damage. you can't kill your own rocket with the nex, just other peoples"


:P
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Postby Mr. Bougo » Thu Jul 24, 2008 8:52 pm

A direct laser hit is usually too powerful, it makes the rocket explode. Me, Rad Ished and FruitieX have been playing around in slowmo and high speed - low damage lasers, deflecting rockets by hitting walls when they come close to them... It was lots of fun... All my attempts at deflecting a rocket with a direct laser hit made it explode.
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Postby KadaverJack » Thu Jul 24, 2008 9:12 pm

Mr. Bougo wrote:A direct laser hit is usually too powerful, it makes the rocket explode. Me, Rad Ished and FruitieX have been playing around in slowmo and high speed - low damage lasers, deflecting rockets by hitting walls when they come close to them... It was lots of fun... All my attempts at deflecting a rocket with a direct laser hit made it explode.

It's not the damage that causes the rocket to explode (laser does 35 damage, but a rocket has 50hp), it's the touch event triggered when the laser projectile hits the rocket...
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Postby Komier » Fri Jul 25, 2008 1:28 am

Aha! That makes sense, and now I know how much hp rockets have. Thanks.
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Postby GreEn`mArine » Fri Jul 25, 2008 6:52 am

a rocket has healthpoints ? Hahaha, awesome :lol:
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Postby Dokujisan » Fri Jul 25, 2008 2:29 pm

Do we know the hp of other projectiles? I tried launching mortars and shooting them with the nex, but I wasn't able to get them to explode. :-(
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