Updated Sound-downloads

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Postby Tenshihan » Thu Sep 25, 2008 6:43 pm

Fisume! wrote:Great version, the new ctf sounds are nice!

But the sounds are a bit too quiet. Do you guys have the same problem?

Anyway, good job, but you know that I love your work :)


Thanks Fisume!

But yeah - just to re-iterate, in my latest sound release. "V.3.5.2", ...I dropped the sound-level in all weaponry by 2.5 db so you can hear the vocal in CTF. This does not affect gameplay negatively. Just simply turn up the master volume on your computer. ;)

Take care,

~Tenshihan
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Postby Earth » Fri Sep 26, 2008 10:21 pm

There are some I really like, like the powerups for example but don't you think powerup.ogg is a bit slow? Also, rocket_impact.ogg has a lot of noice :|

Anyway, keep up the good work, thumbs up! :-)
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Tenshihan-V3.5.3.pk3 beta

Postby Tenshihan » Sun Sep 28, 2008 2:19 pm

Hi everyone, ...I just made: "Tenshihan-V3.5.3.pk3" as a test so you can hear the new 'Armor' sounds I've made, ...I'm still working on new 'Health' pick-up sounds, but that's a lot harder to do. (Trying to come-up with something original as well as it 'sounding' like 'health' is a really obscure project.) Ever asked yourself: "What DOES picking-up 'health' sound like? ...yeah, weird. :P

Anyway - these armor sounds took a while because believe it or not - using real armor just doesn't sound good enough, ...so I had to use an Anvil and some other assorted metal sounds to get what I wanted. Hopefully you guys will appreciate the hard work it took to make something as 'simple' as Armor. (This took me two days of work to get right.) Now I have to make new health sounds that will 'match' the same kinda feel as the armor.

But first - I need some rest...

Don't forget to get the new sounds via my Signature. ;)

And now, goodnight, ...err, I mean, ...GoodDAY!

*The Vampire passes out on his laptop*

ZzzzzzZzzzzzz
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Postby OSJhA2LEWR » Sun Sep 28, 2008 6:17 pm

On the armor pickup, I really like the mega-armor sound. Sounds nice and beefy. Not so big on 5-armor, as it seems mappers tend to put them together in clusters or lines, therefore hitting a bunch sounds like a machine gun.

I'm not a fan of the crylink or laser sounds - I feel the former is too buzzy and the latter doesn't have enough "oomph". I find the laser is lacking a roughness to it, it sounds kind of plush and weak, which I find is rather incongruous with the hit "They're about to explode into a shower of gibs." sound.

The Nex though.. I love the Nex. Too bad it gets cut short by people hastily trying to pull off combos.

Also, I'd consider redoing the capture sounds as they don't match the snazzy new flag taken/returned voice overs.. Only really noticeable when the flag is captured quickly.

Keep up the great work; save these few gripes, I prefer your sound pack to the stock sounds any day.
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Postby C.Brutail » Sun Sep 28, 2008 9:57 pm

For CTF capture sound:
The "taken" sound is cool, but maybe you could sample the voice of torus'es? That could fit too imho.

Armor sounds: I've found the small pickup very good, easily recogniseable (how's that word spellt anyway?), but for the large... dunno, maybe revert the beginning of that?

Weapon sounds: I agree that the crylink is too heavy, maybe you should leave that electric sound from the end? That may sound too plain, but not it's like a F1 racing-car in your hand :D
All the other sounds are fine, but I still have a two cents: the rocket for me isn't heavy nuff :oops: Imho it doesn't sound like a big, massive explosion, that can do serious damage, some kinda big-bada-bumm! :D (don't get me wrong, imho quake1 has still the best rocket explosion sound evah :D )
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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