Can't aim with mouse any more

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Can't aim with mouse any more

Postby MirceaKitsune » Mon Sep 22, 2008 2:15 pm

Something weird happened for me since yesterday so I thought to ask here since I couldn't find the answer. I play Nexuiz for many months now and so far it went well on most servers but since yesterday I seem to be unable to hit anyone any more. I opened a test match with a bot to test what was happening and I had to shoot after the bot 70 times before I could kill it (only hitting him 5 or 6 times in total) with different guns, while on servers most players can shoot 2 times and kill someone. The problem is I can't orient my mouse correctly towards the person I want to shoot while moving (and while the user is moving too) but till yesterday it used to work well so I can't understand what happened.

I didn't modify many things since it started happening except the mouse sensitivity and probably the crosshair. This is a screenshot of how I have my HUD and crosshair arranged like. I tried mouse sensitivities from 5.0 to 7.5 with and without the Mouse Filter setting but none made things better. I also didn't change my keys nor my gaming style and just play like always (using W S A D to move and mouse to look around and shoot, Windows version).

Does anyone know if something server-side could have changed or happened that caused this? I do remember downloading some patches which some servers I joined gave my client to download but that shouldn't change any such defaults normally. Also, whats the best mouse sensitivity and crosshair to use to be able to hit easily for that matter? Thanks.
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Postby Ed » Mon Sep 22, 2008 3:17 pm

Mouse sensitivity varies from system to system. Mice are different, graphical environments have different setups, some have broken mouse acceleration so the actual value isn't worth comparing with other people.

I always use crosshair 1. If you are going to drill a hole you never mark it with a point, you mark it with a cross.
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Postby Sepelio » Mon Sep 22, 2008 4:13 pm

Sometimes you might just be having a bad day. Personally I get cat hair in my mouse a lot which really ruins it causing the crosshair to not move and worse. Anyone who sees me on servers will testify to this :P

Anyway what Ed said was spot on, theres a lot of variables.
Possibly not the worst mapper in the world.

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http://xeno.planetnexuiz.com/blog/?author=5
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Postby *HxC*Cuizinier » Mon Sep 22, 2008 4:38 pm

Each times I change my sensivity, even less than 0.5. I need about one week to get used with it.
Sometimes, when I suck well with my new sens, I undo change.
With my razer DA, I have all the WindowsXP mouse acceleration off and mouse driver sens is at Max. I set my sens with nexuiz. Its the best to get no mouse acceleration/strange thing.
Good luck

Qz
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Postby Urmel » Mon Sep 22, 2008 8:23 pm

There's some default keybind for changing the FOV, which also could cause a completely different aiming. Happened to me several times, until I write-protected my config.cfg.
uncomfortable
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Postby MirceaKitsune » Tue Sep 23, 2008 5:52 pm

*laughs* I think I finally discovered what was causing me to be unable to hit and aim correctly; In my thirst for perfect looks and and maximum effects I turned a bit too many rendering details on which lowered my fps a little bit. I thought my FPS was round enough but when I turned down some details I seen it was more round and fast. After that I noticed I could aim more correctly and hit like I wasn't able to before.

So a note to other players to spare them of this torture; Don't enable more visual effects then what you can keep under a perfect FPS. If your framerate decreases even a bit it becomes much harder to play and you'll end up wondering why everyone on every server plays godlike while you can't hit anything :P
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Postby esteel » Tue Sep 23, 2008 8:12 pm

Well a lot of players lower they effect to zero just to be able to aim and see and hit better :) If thought their PC might handle the effects well
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Postby Ed » Tue Sep 23, 2008 9:18 pm

esteel wrote:Well a lot of players lower they effect to zero just to be able to aim and see and hit better

Or so they think. I'm convinced that the 'I must have 5000 FPS, I play sooooooooo much worse with any less' mentality is entirely made up in peoples own heads. Without any kind of FPS counter they wouldn't be moaning about 40 fps. Guaranteed.

A TFT monitor can only display at 60Hz, so anything over that is entirely irrelevant and you should enable v_sync to prevent tearing. Unless of course your graphics drivers source code was cobbled together from old newspaper cuttings and can't do triple buffering in which case you most likely won't be achieving that kind of framerate anyway.

There is also the other side to it of people lowering the settings unreasonably with gl_picmip values so high that everything is nigh-on flat shaded which verges on cheating.
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Postby MirceaKitsune » Tue Sep 23, 2008 11:09 pm

Ed wrote:Or so they think. I'm convinced that the 'I must have 5000 FPS, I play sooooooooo much worse with any less' mentality is entirely made up in peoples own heads. Without any kind of FPS counter they wouldn't be moaning about 40 fps. Guaranteed.

A TFT monitor can only display at 60Hz, so anything over that is entirely irrelevant and you should enable v_sync to prevent tearing. Unless of course your graphics drivers source code was cobbled together from old newspaper cuttings and can't do triple buffering in which case you most likely won't be achieving that kind of framerate anyway.

There is also the other side to it of people lowering the settings unreasonably with gl_picmip values so high that everything is nigh-on flat shaded which verges on cheating.


I don't have and never had that mentality so far. The only reason I like having a high FPS is because I just feel more comfortable having the game run at a smooth level and well... everyone feels better having the highest framerate they can get. I didn't even know until today it can decrease your playing performance that easily unless your FPS is really really low.

My PC supports enough details in Nexuiz to run really smoothly. Only things I couldn't enable where the world lightning and the shadows and also some shiny mapping of sorts for helping create more of that 3D effect on textures (which I may also mention is one of the most awesome effects I seen... the latest Quake engine is more amazing then many engines even of commercial gaming these days).
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Postby *HxC*Cuizinier » Wed Sep 24, 2008 11:49 am

You can make a bench with Nexuiz to test your config.
I think its : 'timedemo demoname.dem" in console. That will write a log file.

For me, minimum FPS is 60.
To have a good feeling of fluidity, minimum FPS is 25. But for a perfect response of your actions, 60 is good.
I agree that if you got 60 in minimum, max is about 500/600. Totaly useless. I block it to 333.
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