
Configurable options:

What it shows:
- Team mates
- Bases
- Waypoints of your team
- Notifications when your team makes a waypoint, or your flag/a key gets taken
What it will never show:
- Enemies (and their waypoints)
- Item spawns
To configure it on servers that already have it:
- set cl_teamradar_position "1 0" for the top right corner (generally "x y")
- set cl_teamradar_size "192 192" for a bigger radar (generally "w h")
- set cl_teamradar_zoommode "1" to zoom IN with zoom key and have it zoomed out by default, the other non-default modes are 2 and 3
- set cl_teamradar_rotation "1" (up to 4) to set a fixed direction for the radar, instead of rotating it with you
- set cl_teamradar_scale "8192" to see more on it
- set cl_teamradar_background_alpha "0.25" for a less opaque background (or -1 to turn the background off)
To install it on a server, get a current svn build and provide radar images by a curl download (e.g. my radarimages-v2.pk3 on http://emptyset.endoftheinternet.org/~r ... uiz/files/).
To add radar support to a map that lacks it, load up the map in a svn build, do "sv_cmd radarmap" and wait till it is done. Then locate a file mapname_radar.xpm, open it in GIMP (or something else, e.g. IrfanView for Windows users) and save as gfx/mapname_radar.tga. With ImageMagick, it goes like:
convert mapname_radar.xpm mapname_radar.tga
Of course you can also edit the image in another way.