by divVerent » Tue Nov 11, 2008 7:08 am
First of all, no options were "removed", but the menu was rewritten from scratch. Any such option would have been extra work for me, and it was enough work already.
Secondly, these options were deliberately left out as there is a fully working console to change such options in the game, and as all these options were the main reason why the old menu was so slow.
Thirdly, an alternative for this is planned, namely, a single list box containing ALL cvars, with a way to edit them (that wouldn't be slow, as a list box is just one item). Someone just has to code it, but it seems very low priority to me. Part of the work has been done already, look at data/cvars.txt in svn (a generated full cvars list). The menu could use that list to get all cvar names.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.