mehere101 wrote:Is it just me, or do I see some examples of terrain blending in those shots![]()
Does this mean that Nexuiz support terrain fully now with the updated Q3 shader support?
No, it's just you. The terrain blending is missing on those shots.
That's how the map should look in q3: http://simland.planetquake.gamespy.com/ ... /pom7l.jpg