Nexuiz 2.0 Forum Release

Discuss anything to do with Nexuiz here.

Moderators: Nexuiz Moderators, Moderators

Postby ClimHazzard » Mon Jun 12, 2006 9:03 pm

tChr wrote:mirrored at hi speed at:
http://excalibur.nvg.ntnu.no/nexuiz/


thanks a lot. :D
ClimHazzard
Member
 
Posts: 15
Joined: Mon Jun 12, 2006 3:58 am

Postby tChr » Mon Jun 12, 2006 9:46 pm

Well I finalkly got to test it.. I've found nothing wrong so far, and thats very goos as errors tend to manifest as soon as i touch anything,

It looks really great. Awesome job.

but for the thing i dont like.. it had to come..
I seriously dont like the chenge of the air control. Its like a flightsim.


edit:

oh.. and consider adding obi_man's loading-screen and menu screen. Its very good.

http://excalibur.nvg.ntnu.no/nexuiz/pk3s/gfx1.pk3

He wont mind.

I've tested it, it works.
but feel free to replace the butt-ugly font :)
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
tChr
Forum addon
 
Posts: 1501
Joined: Tue Feb 28, 2006 9:11 pm
Location: Trondheim, Norway

Postby ClimHazzard » Mon Jun 12, 2006 10:24 pm

Played it. Doesnt really feel any different.
But i found an annoying bug. I tried the campaign, and while playing i tried going into the options menu. My screen went black and i had to shutdown my mac. =[
ClimHazzard
Member
 
Posts: 15
Joined: Mon Jun 12, 2006 3:58 am

Postby JayThi » Mon Jun 12, 2006 10:27 pm

Nexuiz 2 seems to be run faster on my system. nice :)

I dont know - did you removed the Nexuiz intromovie on startup? if no - i cant see it (happend to me in the Nexuiz 1.X versions earlyer then 1.5 an later then 1.0 or 1.1 i think)

And 2.0 need longer to load (the menu and the maps) compared with 1.5.

Some things i miss:
- lowpoly/lowquality playermodels
- you know ;) (the weapon selectable on the right or left side)
JayThi
Newbie
 
Posts: 7
Joined: Sun Mar 12, 2006 1:11 pm
Location: Germany / near Heidelberg

Postby tChr » Mon Jun 12, 2006 10:42 pm

2.0 load shitloads faster for me than 1.5 did, for some reason.

winxp athlon64 3200+ 1G RAM. GF 6600
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
tChr
Forum addon
 
Posts: 1501
Joined: Tue Feb 28, 2006 9:11 pm
Location: Trondheim, Norway

Postby Gut_Eater » Mon Jun 12, 2006 11:23 pm

I noticed a bug while using the Electro. If it runs out of ammo it does stop at 1 ammo. I can not fire the last shot with the left mouse button, but only with the right. Then ammo turns to 0 and the weapon changes.
Can somebody reproduce this?
Gut_Eater
Alien
 
Posts: 116
Joined: Fri Apr 07, 2006 1:46 pm
Location: Germany, NRW

Postby tChr » Mon Jun 12, 2006 11:29 pm

Gut_Eater wrote:I noticed a bug while using the Electro. If it runs out of ammo it does stop at 1 ammo. I can not fire the last shot with the left mouse button, but only with the right. Then ammo turns to 0 and the weapon changes.
Can somebody reproduce this?

I dont think that is a bug, as the secondary fire only uses 1 ammo for each shot, but the primar yses 3 or 4. You therefor has enough ammo to shoot with secondary, but not enough for primary.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
tChr
Forum addon
 
Posts: 1501
Joined: Tue Feb 28, 2006 9:11 pm
Location: Trondheim, Norway

Postby Gut_Eater » Mon Jun 12, 2006 11:30 pm

Ok, did not know that.
Gut_Eater
Alien
 
Posts: 116
Joined: Fri Apr 07, 2006 1:46 pm
Location: Germany, NRW

Postby esteel » Tue Jun 13, 2006 7:13 am

Right.. and for the same reason the rocketlauncher does not switch after you have shoot the last rocket. Because that way you can still detonate it with +attack2 (mouse2 by default). It should however switch when you have detonated that last rocket :)
Last edited by esteel on Thu Aug 31, 2006 8:22 pm, edited 1 time in total.
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby obi_wan » Tue Jun 13, 2006 7:33 am

impressive... :shock:
The optimization work is unbelievable... nexuiz 2.0 'perfectly' runs on a MacMini monoCore with 512 Mo RAM and an intel integrated graphic chip.
(even if it looks hard for him to manage together Nexuiz and the Network, so that Network playing is jerky... but Campaign mode is quite playable :)
[NSB] ppwer !
obi_wan
Alien trapper
 
Posts: 256
Joined: Mon Mar 13, 2006 9:24 am
Location: France

PreviousNext

Return to Nexuiz - General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron