New Movement.

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Postby Zico » Thu Jun 15, 2006 9:39 pm

Once they say the Nex is too strong and then they say they can't aim with that gun :)
*scnr*

I now played some days with that new physics and i feel "at home" agin. and finally i it something. I think it's cool.
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Postby esteel » Fri Jun 16, 2006 5:57 am

Urmel... wrote:Flight direction influented by aiming.... sucks!! :evil:

Thats not totaly true.. If you just jump without pressing any keys you can turn around without changing your flightpath as before. Now you have however also the option it stop in midair when pressing 'backward', you can make a 180° turn when pressing strafe (left/right) and turning into that direction and if you press forward/strafe (left/right) you slightly move into that direction but turning does not affect your flight patch as much as with just strafe.
Last edited by esteel on Thu Aug 31, 2006 8:33 pm, edited 1 time in total.
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Postby C.Brutail » Fri Jun 16, 2006 8:14 am

Nobody played quakeworld?
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Postby esteel » Fri Jun 16, 2006 9:43 am

GreEn`mArine wrote:I hope there are people here who feel like doing map-specific trickjumps using the new Nex v2.0 and it's movement ... demos that I can put on the PlanetNexuiz.de page

I made a first collection:

Hope the upload was ok..
I think only the jumps on evilspace and the first one in runningman2 have not been possible with older physics. And yeah the one in farewell also but that map is new anyway.

*edit* better use that demo pack: http://www.forums.alientrap.local/viewtopi ... =6709#6709
Last edited by esteel on Fri Jul 14, 2006 2:53 pm, edited 1 time in total.
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Postby obi_wan » Fri Jun 16, 2006 10:08 am

may i use the demos posted here to help me making a nexuiz promo-video ?
[NSB] ppwer !
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Postby esteel » Fri Jun 16, 2006 1:30 pm

Sure. You can use mine if you think they are good enough..

And here the rest of the maps. Tried to improve the runningman jumps on 1on1remix so watch out :)

*edit* better use that demo pack: http://www.forums.alientrap.local/viewtopi ... =6709#6709
Last edited by esteel on Fri Jul 14, 2006 2:53 pm, edited 1 time in total.
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Postby morfar » Fri Jun 16, 2006 1:55 pm

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Postby PHREAK » Fri Jun 16, 2006 5:17 pm

I got hit by my own rocket on silver city :P
Took a while to time it but it's possible to shoot your rocket from one corner of the bottom level to another and catch it.
I'll see if I can get a demo of it.
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Postby Gego » Fri Jun 16, 2006 7:42 pm

did not u do one of thet for like 1.5? or was it som one els?
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Postby PHREAK » Fri Jun 16, 2006 7:48 pm

I've dont that in 1.0 since it was so easy to do. Hop like a monkey, strafe/forward...tada.
I think I couldnt do it with 1.2.1 and never tried with 1.5 but 2.0 works, however not as easy or good as 1.0. With 1.0 it was a no brainer.
Also, I got a bit faster than morfar and kojak in the demos by pressing jump BEFORE i land as well as looking up when i jump. It's only sloghtly faster and stupid to do ingame but faster nontheless :P
I just don't have the turning down yet. I can do it by my self if I think about it by not while playing.
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