Demos at
http://kojak.planetnexuiz.de/
the demos you want to watch IN THIS order
run1.dem (basicas, and a few more harder movements)
ctfrun2.dem (think this is the correct demo

)
ctflaser.dem (shows how to gain speed and be able to take corners)
quickcap.dem (last demo, lease important, showing a fairly fast 10.150 second cap on "runningman map" just using the basic movement.
Ive only played the game for like 2 hours at the most.
So the movement may not be the smoothest at parts, as it isnt as flexible to what im used to, but it certainly does rock
also i did these at 4am onwards...so i want to go to bed
run1.dem shows the basics.
I also forgot to mention on the ctf run's when i go round the main bend with armour shards (you will know which one i mean when you watch)
if yopu hold right/left dependign which way your going round it (to there base or to yours) if you press jump you can turn left/right again, keeping your speed and not hitting the wall, or hugging it.
Like i say ive only played for less then 2 hours, but this should get you guys in the right direction, hope some more manoevarble maps are made to take advantage of the movement.