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esteel wrote:Sorry but its been more then 10 years since hardware was bad enough that lowering texture quality REALLY helped!!!! Sure on some cards it can help a bit (usually if the graphics memory is shared or lower/around 128mb) but on all others cards the texture quality should just NOT matter even the slightest bit!
Can people please get over this myth? Texture quality does shit for you FPS unless you have a really really low end graphic card!
Esp as setting gl_picmip of 2 already cuts the texture size in half or maybe even less! (Which is already the DEFAULT and also by default only affects the player/gun models so that 128mb graphic cards should run okish on most maps)
cl_casings 0xeros wrote:And one more thing - how could I disable those ammo shells? I'd like to check if this is dropping the framerate, too.
http://file2.ws/mentalspace2 1523 frames (46 seconds)
seconds fps min/avg/max
lowprofile (clickin "low" button)
59.1330000 25.7555003 20 27 55
lowest means all things off, minimum resolution (640x480) @ 16bits
lowest+vbo0+NoOpenGL
102.2920000 14.8887499 11 17 56
lowest+vbo0+NoDepthfirst+GLSLcolorctrl
56.6220000 26.8976723 20 28 61
lowest+vbo0+NoDepthfirst+4xmultisapling
57.0120000 26.7136743 21 28 60
lowest+vbo0+NoDepthfirst
54.8110000 27.7863932 21 29 61
lowest+vbo0+gl_finish0
64.6470000 23.5587112 18 26 68
lowest+vbo0
65.6760000 23.1895974 18 25 64
lowest+vbo0+lightmaps
54.9290000 27.7267017 23 29 66
lowest+vbo0+cl_casing0
51.7510000 29.4293830 23 31 77
lowest+vbo0+cl_casings0+r_showsurfaces3
49.2180000 30.9439636 25 33 79
lowest+vbo0+cl_casings1+r_showsurfaces3
50.3870000 30.2260504 23 32 79
lowest+vbo3
54.8750000 27.7539863 23 29 65
lowest+vbo3+cl_casings0
51.2880000 29.6950554 24 32 76
lowest+vbo3+cl_casings0+r_showsurfaces3
48.1510000 31.6296650 25 34 78
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