My ideas for Nexuiz

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Postby Gego » Thu Jun 15, 2006 8:59 pm

2 wepons....
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Postby kozak6 » Thu Jun 15, 2006 9:19 pm

Right. One in each hand.
1.2.1 Forever
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Postby tChr » Thu Jun 15, 2006 9:34 pm

wtf would you need that?
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby Shoe » Thu Jun 15, 2006 9:39 pm

Because you've played far too much Halo.
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Postby Willis » Thu Jun 15, 2006 9:40 pm

tChr wrote:wtf would you need that?


Halo had certain options where they could be different weapons, which I could see being usful in some cases, but I also feel dual weilding is wrong for Nexuiz.
--Willis
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Postby obi_wan » Fri Jun 16, 2006 7:08 am

you could also add a car race part to nexuiz :)

no ? really ? ;)
[NSB] ppwer !
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Postby esteel » Fri Jun 16, 2006 7:15 am

There is already tetis.. disabled but its in the code ;)
Last edited by esteel on Thu Aug 31, 2006 8:33 pm, edited 1 time in total.
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Postby obi_wan » Fri Jun 16, 2006 7:44 am

isn't that called 'easter eggs' or something like that (i mean littls programs hidden in bigger) ?
it remembers me my science studies... we had some Hewlett Packard numerical oscilloscopes on which a complicated key-combinaison was running tetris.... think that was this one :
Image
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Postby KadaverJack » Fri Jun 16, 2006 8:43 am

esteel wrote:There is already tetis.. disabled but its in the code ;)

Last time i tried to enable it, it didn't work :(
*me adds another todo item: fix tetris* :P
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Postby esteel » Fri Jun 16, 2006 9:10 am

KadaverJack wrote:Last time i tried to enable it, it didn't work :(
*me adds another todo item: fix tetris* :P

I think the change to set impulse to 0 after all impulses were handled did break tetris.

:P add +crouch to en/disable tetris in spectator mode :P
Just kidding..
Last edited by esteel on Thu Aug 31, 2006 8:33 pm, edited 1 time in total.
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