DSN - Damn Small Nexuiz

Discuss anything to do with Nexuiz here.

Moderators: Nexuiz Moderators, Moderators

Postby [-z-] » Fri Apr 10, 2009 9:19 pm

Diggity check this

Image


edit:
Image
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby lost » Fri Apr 10, 2009 11:04 pm

Don't know what you're saying. There's more tho:

http://prophets.aforumfree.com/developm ... x-t227.htm
http://www.forums.alientrap.local/viewtopic.php?t=4095
http://bbs.archlinux.org/viewtopic.php?id=69452
http://www.youtube.com/watch?v=s_GplmfSTwI

There's certainly a demand for such a thing, surely we could make an official unofficial lighter Nex?

1337 - nice 8)
lost
Member
 
Posts: 36
Joined: Fri Jun 27, 2008 9:12 pm

Postby Darcshadow7 » Sat Apr 11, 2009 1:20 am

Hmm interesting. I couldnt use this, but im sure someone else could. :P


[-z-] is 1337 :P
http://www.odf-online.org/ Home to Flight Back, D321GO!, and other Descent related projects, all open source!
Darcshadow7
Alien
 
Posts: 168
Joined: Fri Feb 13, 2009 4:34 pm
Location: Peoria, Arizona

Postby FruitieX » Sat Apr 11, 2009 7:29 am

There seems to be a great demand for this indeed, so we should perhaps work together on this and not waste our time reinventing the wheel :D

I think THE netbook version would additionally:
- have optimized maps with extra details removed, if possible: no lightmap at all except vertex lighting.
- have _very_ lowpoly edition models of the current playermodels (not just a box like i have)
- have sounds (4m's version does not >:) )
- have (good) simple item sprites
- perhaps have optimizations in the engine to make it run faster on slow hardware? They mentioned T&L hardware support on ubuntuforums.com for example. However, I have no idea how easy/difficult it would be to add support for this. Wouldn't modern hardware get a performance boost from that too?
FruitieX
Keyboard killer
 
Posts: 588
Joined: Mon Nov 13, 2006 4:47 pm
Location: Finland

Postby lost » Sat Apr 11, 2009 9:58 am

Good points. :)

I hadn't thought of the maps, I'll fire up Netradiant on Warfare later, see if there's anything to be gained with simple build options.

Low-poly models are a must, they slow down even the best rigs. Not something I can do myself but there's a lot of people in the Nexuiz community that could.

I thought about not providing any engine binary but leaving the source & a build script so that custom cflags could be applied. Doubt there'd be much gain but it wouldn't hurt & you'd shave a few KB.
lost
Member
 
Posts: 36
Joined: Fri Jun 27, 2008 9:12 pm

Postby FruitieX » Sat Apr 11, 2009 10:15 am

lost wrote:Good points. :)

I hadn't thought of the maps, I'll fire up Netradiant on Warfare later, see if there's anything to be gained with simple build options.

I'm tuning aggressor and soylent, you don't need to fix those. ;)

lost wrote:I thought about not providing any engine binary but leaving the source & a build script so that custom cflags could be applied. Doubt there'd be much gain but it wouldn't hurt & you'd shave a few KB.

But then the user will need to download all dependencies, which in the end might use quite a lot of disk space...

I'd do the models if I had any idea how to open them in Blender and export them to .zym after that.
FruitieX
Keyboard killer
 
Posts: 588
Joined: Mon Nov 13, 2006 4:47 pm
Location: Finland

Postby lost » Sat Apr 11, 2009 10:38 am

I had a quick attempt with build settings on Warfare, the size is down by 14%, unfortunately the performance takes a 7% hit. :(

Have a look: http://omploader.org/vMWljaA/warfare.pk3 - looks like sh1t. :twisted:

I was hoping for a simple soloution that could be scripted. Let us know how you get on with aggressor and soylent & what you did if you see an improvement. ;)
lost
Member
 
Posts: 36
Joined: Fri Jun 27, 2008 9:12 pm

Postby FruitieX » Sat Apr 11, 2009 2:24 pm

lost wrote:I had a quick attempt with build settings on Warfare, the size is down by 14%, unfortunately the performance takes a 7% hit. :(


Remember, performance over size...
FruitieX
Keyboard killer
 
Posts: 588
Joined: Mon Nov 13, 2006 4:47 pm
Location: Finland

Postby Synergizer » Sat Apr 11, 2009 2:29 pm

Thank you FruitieX for making this ;), much appreciated. I might be getting back a P2 333mhz with a Voodoo 3 soon that I gave to my grandpa about 7 years ago that still works, so maybe I'll try this on it for fun (as well as make a small Linux home server box out of it) when I get it back hehe.
Synergizer
Newbie
 
Posts: 6
Joined: Thu Nov 02, 2006 6:56 pm
Location: In a bird cage

Postby lost » Sat Apr 11, 2009 6:57 pm

FruitieX wrote:Remember, performance over size...


That goes without saying. ;)

How're Soylent & Aggressor coming?
lost
Member
 
Posts: 36
Joined: Fri Jun 27, 2008 9:12 pm

PreviousNext

Return to Nexuiz - General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest