KadaverJack wrote:eae wrote:Antilag (a la unlagged) for hitscan weapons!
already done ("set g_antilag 1" on the server console)
How can I know if a server uses it or not? It would be nice if this information was displayed by the server browser (I use Xqf)
esteel wrote:But getting a server with a good ping is preferable to it.
From my experience playing Enemy Territory, antilag makes hitscan weapons much more fun to use even if the ping is as small as 30/40 ms. Of course if player speed is not enormous and the hitboxes are very fat (as in nexuiz) antilag is not as important, but still it's great to be able to play against people from another continent.
