Aimbot and Triggerbot Detection

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Postby divVerent » Mon May 11, 2009 6:56 pm

If you want your plot made, play a minstagib botmatch with g_hitplots 1 and fraglimit 150 or more, and send me the .plot file that has your nickname in the first line :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Psychcf » Mon May 11, 2009 8:18 pm

divVerent wrote:Another method of catching trigger bots - especially if a noob is using them - is watching how they aim. If they slowly swipe the crosshair over a player, and once it hits the player, it shoots, I think you should know what's going on :P


I tend to aim with the nex this way, and I don't use a triggerbot at all. I just find it easier to aim that way.
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Postby Alien » Mon May 11, 2009 9:23 pm

A lot of players aim that way (moving arm).

Nice, not that I've seen an aimbot in Nexuiz live except some sort of laser bot (???) called death or smth similar.
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Postby Bundy » Tue May 12, 2009 7:56 am

Oh btw. did you made 2 Hitplots of me? I guess if both are mine, the first one were DM and the others Minstagib? It would be awesome if you or anyone else could explain a bit more about these plots, if that is possible. Looking at the pictures, I would say that Unknowns aiming is more "stable" then mine, as it also has better highlighted points (more lighty colors) in the graphic.
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Postby Fnilp » Fri May 29, 2009 7:50 pm

Psychcf wrote:
divVerent wrote:Another method of catching trigger bots - especially if a noob is using them - is watching how they aim. If they slowly swipe the crosshair over a player, and once it hits the player, it shoots, I think you should know what's going on :P


I tend to aim with the nex this way, and I don't use a triggerbot at all. I just find it easier to aim that way.

Yeah, at least in insta I do that all the time.. aim slightly before the enemy player and fire when they run into it...
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Postby NightRage » Fri Jun 05, 2009 6:51 pm

It would be awesome to catch these cheats, as they are talentless and tend to lift their own pathetic lives into the FPS community and give people the impression that they did all those frags on their own.

Cant Someone make a "Punk Buster" for Nexuiz?
Image
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Postby tundramagi » Fri Jun 05, 2009 7:05 pm

NightRage wrote:It would be awesome to catch these cheats, as they are talentless and tend to lift their own pathetic lives into the FPS community and give people the impression that they did all those frags on their own.

Cant Someone make a "Punk Buster" for Nexuiz?


"Punk Buster" for nexuiz would be looking at the graphs and banning the offending IP addresses from your server.
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Postby [-z-] » Fri Jun 05, 2009 7:12 pm

Also punk buster is total garbage
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Postby Mizu Kitsune » Sat Jun 06, 2009 1:06 am

divVerent wrote:I still need a plot of a SKILLED human... :P

my Over The Lazy Dog servers (except for Race) run with hitplot writing enabled. Some good player please join there and do about 100 frags :)

i volunteer.
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Postby pain_fedora6 » Fri Jul 10, 2009 8:20 am

As div0 has said, human aiming is distracted by some individual model characteristics. I realized after a long time of playing, that i always have much more trouble to nex-hit or mg hfor e.g that robot model (quark) or the marine cop one, rather than the headhunter one , cause they seem 2 me shorter and not as fat. Has anyone actually made some statistics over this? i kinda find it interesting, i m pretty sure that a grey/dark quark model played by the same player, would be less hit by others if compared to the same using a brightskin and the xolar or headhunter model.
Not that it matters, just out of curiocity ,whether this is a placebo effect : D
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