I get pwnd by weapon X, Nerf weapon X NOW, it is retarted t

Discuss anything to do with Nexuiz here.

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Indeed?

Yes, Nerf weapon X, MikeeUSA should not be pwnd ever.
7
58%
Why have a second opition? Never going to stop complaining about weapon X... well untill it's totally nerfed and player Y starts pwning me with weapon W.
5
42%
 
Total votes : 12

Postby Sepelio » Tue Jun 09, 2009 2:44 pm

Alright before the shitstorm starts heres what I've seen so far from the nex being replaced with the CR on the [NL] Ctf server with random nex spawns:

-Space maps while already broken, are even more broken. This is because it becomes extremely difficult to kill campers that have a nex, because the CR is effectively useless against them despite its higher fire rate you just end up fragged.

Also people rocket jumping, lasering in the air etc. as you are all aware far more difficult to hit with projectile weapons than something hitscan. This simply leads to people laser jumping around like an epileptic watching hypnotoad and capping every which way and that.

-On other smaller indoor/semi-indoor maps however the lack of nex can be quite fun. It does stop people camping quite so much and initiates an awful lot more close combat which is fun :) I think hydronex may be good for this, symdusty2 certainly was but its not really nex dependant anyway.

-It becomes increasingly difficult to kill people who have invulnerability/highly stacked health as the nex was a staple of more push/damage doing. No the rocket launcher etc. just doesn't quite do it because of these people will be moving very fast rendering it and other weapons almost useless.

So I dont know if my opinion is flavoured or not, but I'd say the balance changes can be quite map dependant. It really depends a lot on the kind of game you play.

I'll play more games once I'm back on Monday and post some more feedback. Oh and I actually quite like the CR its fun to get random mid air headshots.
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
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Postby Chubby » Tue Jun 09, 2009 2:56 pm

why dont we nerf Mikee
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Postby TVR » Tue Jun 09, 2009 3:17 pm

Camping Rifle is a valid replacement for the Nex as a long range sniping platform, it has nice model, and it was conceptualized by div0, therefore it will never be removed.
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Postby alpha » Tue Jun 09, 2009 3:35 pm

TVR wrote:Camping Rifle is a valid replacement for the Nex as a long range sniping platform

With some nice little ballistics? And no ability to combo with other weapons due to stupid reload-after-every-shot-and-weapon-switch?
TVR wrote:and it was conceptualized by div0

Frankly, that doesn't make it any better. Errare humanum est.
quit for good
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Postby Flying Steel » Tue Jun 09, 2009 5:08 pm

The CR is a pretty straightforward/standard ballistic type weapon, so disliking it as whole seems kind of nuts. If someone has a problem with how it works, it might be alot more constructive to talk about what that is specifically, and then suggest a change to it or weapon(s) it competes with like the Nex.

Example 1: CR doesn't deliver enough damage over time to make up for lack of burst damage versus Nex, suggest reducing or removing outright the reload period.

Example 2: CR gets creamed by Nex because of combination of non-hitscan reduced accuracy and lack of insta-kill against unarmored opponents, recommend matching headshot damage of CR to Nex and body shot to 75% of that.

Example 3: Unless someone else can think of something I've missed, there doesn't seem to be a way of making the CR stronger against the Nex without making it too powerful against other weapons, so I would reduce the Nex damage down to 100.


Those are just examples, of course, my own opinion is that the CR is already a great weapon all around, but I haven't had enough opportunites to test it against the new nerfed Nex to come to a conclusion.
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Postby tundramagi » Tue Jun 09, 2009 8:04 pm

It's is absolutlely hillarious to see Alpha on one hand demand the Nex be nerfed (when other people are using it), but then complain when it's not one a map when HE want's to use it.

Make no mistake: Alpha's campaing he's trying to start against the CR are purely motivated by the fact that a person behind it's refinement said "NO" to some of his feature/nerfing/whatever demands, and some people who like the CR are also people Alpha doesn't really get along with. (I like the CR, alpha and I don't get along.)

I bet he also hates when he's behing a 2 qu pice of map and the bullet goes through that and frags him.
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Postby alpha » Tue Jun 09, 2009 8:20 pm

Flying Steel wrote:but I haven't had enough opportunites to test it


So you basically write a pointless wall of text without even properly testing CR?

tundramagi wrote:blah
bleh
quit for good
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Postby TVR » Tue Jun 09, 2009 11:40 pm

alpha wrote:... With some nice little ballistics? ...


Ballistics will forever remain in place as an anti-aimbot measure, Camping Rifle is meant for rapid bursts of eight shots.

_______________________________

alpha wrote:... And no ability to combo with other weapons due to stupid reload-after-every-shot-and-weapon-switch? ...


TVR wrote:Camping Rifle is ... a long range sniping platform


Camping Rifle is meant to replace the Nex at sniping, for which the one-shot anywhere nature of a hit-or-miss weapon becomes overpowered.

_______________________________


alpha wrote:
TVR wrote:and it was conceptualized by div0

Frankly, that doesn't make it any better. Errare humanum est.


The quality is irrelevant, div0, the only developer, can do whatever he wants with the main distribution of Nexuiz.

Since he created the Camping Rifle, it is reasonable to assume he will keep the Camping Rifle.

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Postby ☃ (snowman) » Wed Jun 10, 2009 1:03 am

Flying Steel wrote:Example 3: Unless someone else can think of something I've missed, there doesn't seem to be a way of making the CR stronger against the Nex without making it too powerful against other weapons, so I would reduce the Nex damage down to 100.

I don't think that's a good way to balance it. The damage is fine IMO. I really think you guys should either consider giving the nex it's own ammo or giving it a small warm-up time.
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Postby Flying Steel » Wed Jun 10, 2009 1:45 am

alpha wrote:
Flying Steel wrote:but I haven't had enough opportunites to test it


You only quoted part of what I said and took it out of context. Was that intentional perhaps? If you had bothered to read the words immediately following those, you would have understood the whole statement:

Flying Steel wrote:but I haven't had enough opportunites to test it against the new nerfed Nex to come to a conclusion.


:wink:


So you basically write a pointless wall of text


That looks like a wall of text to you? Sorry man, I didn't know you suffered from a reading disability, I'll try not to interpret your ignorance as intentional bullshit in the future. :roll:

without even properly testing CR?


Not everyone's standards for "proper testing" are the same as yours. :wink:

I like the CR's kind of fighting and have spent alot of time with it, but I don't feel it is available enough on maps where the ping is good enough, for me to have had enough fights between myself and good players, using the Nex and CR, that I'd yet trust my judgement over the dev team's, who have a good reputation for making a really well balanced arsenal, given a little time and folks having the patience to learn how each weapon works, and when.
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