[-z-] wrote:Because you can't figure out a conversion we should change the way the engine handles units. LOL
I know the conversion ratio and I didn't say we should change anything. I just asked a question based on the topic of this thread of using SI for measurements.
Don't quake units = inches? This might very from engine to engine, I'm not sure.
Definitely possible, that would make the player hitboxes 5'9", which is a pretty average male height in today's world.
With this in mind then, I think we would have to convert the entire game over to SI or we can just leave it alone with these inches and pounds. It would only be confusing to go half way.