And divVerent, if the damage is already done......why not make a different game mode for all the damage to go to, right?

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Moo wrote:"Repeating the same stupid jump 100 times and being stuck there does not exactly motivate you. For this, you'd need a different style." - Div0
Or, you could do it the old-fashioned way, which always seems to work (repetition!!!).
Example: I had trouble at first with completing cyberparcour03. However, after trying atleast 10-15 times, I WAS ABLE TO COMPLETE IT!!! I FELT SOOOOOOOOOO AWESOME!!! It was the feeling of well-earned success. Failure and willpower compelled me to complete it, and I did!
Also, I like how you say the maps are unbeatable when clearly several players have beat them.
Well, CTF maps had obstacles too. Plus, CTF evolved as gameplay (although it still keeps the basic concept), why can't race?
Moo wrote:1) I've beaten nexrun1 with the magic of repetition also.
2) 1 hour a day for 1 year can get you to the point of mad skillz
3) If it's ruining the game type, yet mappers are still making maps of this sort, then shouldn't it have its own game type?
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