Let's change the name of this game

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Postby Ozomahtli » Thu Jul 09, 2009 10:46 am

I think sev is totally right I had to learn playing race to to can finish maps like vert or nexrun_fun etc. so why shouldn't the others have to do that too?
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Postby Mr. Bougo » Thu Jul 09, 2009 11:12 am

This would make sense if the only goal was to *complete* a race... But what the advanced players try to do is optimizing their runs. And that's certainly not something you can do if you rely on the help systems.
Ozo, what's the problem if a beginner can complete the map, if you can still beat it way faster than he does?
Meh.
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Postby divVerent » Thu Jul 09, 2009 11:22 am

Ozomahtli wrote:I think sev is totally right I had to learn playing race to to can finish maps like vert or nexrun_fun etc. so why shouldn't the others have to do that too?


I think Stallman is totally right I had to learn using emacs so I can edit files like sendmail.cf etc. so why shouldn't the others have to do that too?
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby divVerent » Thu Jul 09, 2009 11:26 am

officially, CTS can be Complete This Stage, and the maps could come as a mod with a long campaign of increasing difficulty :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Mr. Bougo » Thu Jul 09, 2009 11:30 am

I like this "official" meaning for CTS :p
Meh.
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Postby Alien » Thu Jul 09, 2009 1:21 pm

Someone should try kof survival on expert. Mario looks too easy.
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Postby k0jak » Thu Jul 09, 2009 6:13 pm

divVerent wrote:
Moo wrote:1) I've beaten nexrun1 with the magic of repetition also.

2) 1 hour a day for 1 year can get you to the point of mad skillz


I played more than that and still lack the skill for such maps. Argument disproven.

3) If it's ruining the game type, yet mappers are still making maps of this sort, then shouldn't it have its own game type?


It deserves no game type at all. And absolutely no such maps should ever be included with Nexuiz. It only took me so long to realize cyberparcour01 is so bad because I trusted z on his judgement of the map being "easy" and had not playtested it.

Yet another proof that z is recklessly trying all means to get what he wants, and thus cannot be trusted.


divverent what's so hard to allow two different types of maps?

So because you dislike the maps, this means that it doesn't deserve it's own game-mode because people have taken an idea you originally created and expanded on it, it's more about YOU don't like it from what i'm reading it.

If you want people to make the race maps like oval, street race etc great, that's fine and lot's of people appreciate them and the RACE mode you made, and I can see why you don't want these non looping maps, as you told me before you created RACE to be like a RACE, where you keep going around in a track.

However, when people want to expand on the idea, you simply resort to shooting them down and that's just wrong.

It's not hard to put them into a new game-type, or separate them from maps actually designed for the Race game-mode into another category as long as they are labelled, or something to show there map difficulty.

You and -z- may have your differences, but what you wrote is really out of order..that's just pure arrogance really :(
Last edited by k0jak on Thu Jul 09, 2009 6:28 pm, edited 1 time in total.
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Postby k0jak » Thu Jul 09, 2009 6:19 pm

divVerent wrote:Anyway, get your unbeatable maps into that nexrun mod that's supposedly still in progress, but not into the main game, but do not call them race maps. THEY ARE NOT, BY DEFINITION OF THE WORD.


1) Yes it's still in progress as you will know.

2) And I asked the mappers to put the prefix nr_ before each map so people will know it is a nexrun map so I hope this helps.

3) Regarding cyberparcour and a teleporter to the last checkpoint you went through, 100% agree, and asked frutiex to do the same on nexrun maps where you do not need speed from earlier on in the map.
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Postby tundramagi » Thu Jul 09, 2009 7:27 pm

What regular race lacks is speed and car physics.
Race would be more fun if morphed and tzork made a wheeled racecar vehicle or two :P, that using a cvar such as "sv_start_vehicle vehicle_racecarnitro" would then start all players in that vehicle, ofcourse one could get out of the vehicle as normal, also if that svar was not set then it would be a normal foot race. That svar could work for all modes and be in the mutator menu perhaps (with a pulldown to select the vehicle?

You're winnar is the most fun race map because it sorta has both (but the vehicles aren't real like the spiderbot is)

Anyone up for making a super hot racecar (with cockpit) for nexuiz?

Maybe an enclosed ducati ducati ducati type mortorcycle for nexuiz (or perhaps a one wheeled motorcycle where the cockpit is in the center like the ewheel (but bigger) or the monocycle.)
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Postby TVR » Thu Jul 09, 2009 8:35 pm

k0jak wrote:... what's so hard to allow ... different types of maps ... It's not hard to put them into a new game-type ...


That's not the point, as soon as official support added, official CTS maps will follow.

Any CTS game-type support should remain an add-on.

Revision 7155 wrote:- add a "frustrating" flag to race maps in mapinfo so they are not playable by default
- set the flag on cyberparcour01


Cyberparcour should be removed from the release branches as it isn't accessible by the menu, otherwise it would waste millions of MB each release in bandwidth of the average players of Nexuiz.
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