ai wrote:You both seem to miss the main point of it all.
Nexuiz is MEANT to be a; Fast paced, old school deathmatch shooter. (Think Quake, NOT CoD or whatever such game).
Was meant. Only the past is certain. And right now Nexuiz is moving away from old school and closer to what is popular in modern times, by design.
Taking away, fast paced and old school, you basically just have yet another generic shooter like any other of the millions of games out there.
As opposed to the millions of games that were out there that almost no one wants to play anymore? That isn't less generic, it is just backwards.
However, with this I take my leave as the physics will NEVER change to a more realistic CoD type, I bet my life on that. Ergo, making this conversation pointless.
LordHavoc and DivVerent are the lead developers who basically call the shots and since at least 2.5 they have been moving things in this direction, whether you want to believe it or not.
Away from trick jumps, away from hyper speed, away from the nex gun, and towards the tactical. LordHavoc made the TAG disappear, he will make Havoc mode for the most part default apparently and as divVerent said he wants to make the game more normal so that it holds on to new players and he wants slower movement for greater teamplay, so that is almost certainly going to happen eventually too.