The new behavior of weapons forces an entirely new learning curve and strategy each time a new release appears.
Rocket launchers no longer are a superior weapon. Direct hits or floor shots at targets feet do nothing any more. Add the tracking rockets to screw up the fire rate and you have a weapon that guarantees death.... To the shooter, not the target.
Stupid fireball is a total waste of bits. Machine gun and shotgun lethality bounces up and down with each release, the nex is also inconsistent.
All these things add up to a major frustrating learning curve each new release.
I used to practice with bots, and could beat 5 or 6 bots on any level I cared to train on. Same number of bots same bot skill and I come in dead last.
Ok, I admit I suck. Lets just get that out of the way. But the hardware is the same, I'm the same, but the score is way way different.
You shouldn't have to learn the game all over each release. Some consistency would be nice.
The degree that .2 changed the game over 2.5.1 is way out of line for a point release.
I actively seek out 2.5.1 servers to play on these days.