Cold hotfix.

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Postby morfar » Thu Nov 12, 2009 8:54 pm

lda17h wrote:
parasti wrote:Branch from 2.5.2, cherry-pick a few bug fixes, release. Pretty straight-forward.


word
Isn't that exactly what we always did? But sure, we never did that with Darkplaces.
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Postby Lee_Stricklin » Fri Nov 13, 2009 6:12 am

You know for a hotfix this is taking one hell of a long time to release. I can understand wanting to make a well polished release, but a hotfix really isn't supposed to be anything fancy and there were only two problems that plagued 2.5.2 gameplay wise.
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Postby FruitieX » Fri Nov 13, 2009 6:18 pm

Samual wrote:
tZork wrote:
Samual wrote:Basically, there were far too many changes (Both engine and Nexuiz) that simply made it impossible for us to release it quickly.. One of those being ODE.. At this point, it may be another month of work to even consider releasing it stable. (Adding features without a schedule SUCKS)


Sorry but thats bullshit. Both engine and gamecode are on svn so going back to a "stable version" is easy enough. The issue here is noone cares enough atm.

Lies, and now with FruitieX committing CA it's potentially even worse. -- But well, yes, no one cares that we SHOULD be releasing a hotfix -- not an entirely new version.


You're right, I don't care about postponing my commits, making managing all the changes hell to manage when the release should have been out ages ago. Just don't merge the stuff that's new and untested into the next release, which should have been rushed out asap anyway. It was supposed to be a HOTFIX, dammit. :P
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Postby paperclips » Fri Nov 13, 2009 9:20 pm

ok folks...

im putting this

cookie

right there as an incentive for this patch.
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Postby divVerent » Sat Nov 14, 2009 7:22 pm

The problem is that there is no single stable revision of DarkPlaces, and that we have no infrastructure allowing to cherry pick commits from DP and I currently see no good way to create one.

Basically, I _could_ make my own svn for that somewhere, but then I will be forced to maintain that forever as nobody would ever volunteer for it, and I really don't want that. So I'd rather wait for a stable DP revision. But, we are also looking into git to do such cherry-picking in a much more reliable manner (because the SVN way quite often breaks).

The other problem is that I am the only person who can make a release, but I am too stuffed with my job. So I certainly won't be able to fix all the problems current DP may have, or test whether it does not have them.
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Postby liberty » Sun Nov 15, 2009 11:59 pm

I hope 2.5.3 will be released soon. But I hope there will be some neat new features in this release too. So devs, please take time to make a good release.
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Postby [-z-] » Mon Nov 16, 2009 12:29 am

liberty wrote:I hope 2.5.3 will be released soon. But I hope there will be some neat new features in this release too. So devs, please take time to make a good release.


2.5.3 roadmap
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Postby liberty » Mon Nov 16, 2009 5:55 pm

[-z-] wrote:
liberty wrote:I hope 2.5.3 will be released soon. But I hope there will be some neat new features in this release too. So devs, please take time to make a good release.


2.5.3 roadmap


I see, there is no exciting new features. But that's OK. I always trust nexuiz dev team. 8)
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Re: Cold hotfix.

Postby Silica Gel: Do Not Eat » Fri Dec 18, 2009 2:22 pm

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Re: Cold hotfix.

Postby lda17h » Fri Dec 18, 2009 2:32 pm

Silica Gel: Do Not Eat wrote:Image


2.5.3, the Duke Nukem 3D of nexuiz..
He can talk the talk, but can he caulk the caulk?
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