Cold hotfix.

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Cold hotfix.

Postby ai » Wed Nov 11, 2009 1:20 pm

Man I gotta say, the 2.5.3 hotfix is the coolest (as in cold) hotfix of all time. I'm starting to believe it has gone the same path as Duke Nukem Forever. RIP!

It's like someone is in the ocean drowning, but instead of jumping in you get a nice sun tan, then put on diving gear, building your boat you gonna use to get out there, take a vacation, continue with the boat, take off the diving gear cause it's in the way, finish the boat, put on the diving gear again, calling the paramedics so they can be on the boat, buying blankets and towels, getting on the boat, fueling it up, trying to start it but it won't go, calling the mechanics so they can fix the problem, try to start the boat again, going out at see, trying to remember which location that person was in, diving in and searching, eventually finding the sole bone remains of what used to be a good looking girl*.

Poor poor girl*.

* Replace this with whatever you want, i.e. 'game'.
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Postby Lee_Stricklin » Wed Nov 11, 2009 11:44 pm

You know for a hotfix this is taking one hell of a long time to release. I can understand wanting to make a well polished release, but a hotfix really isn't supposed anything fancy and there were only two problems that plagued 2.5.2 gameplay wise.
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Postby Samual » Thu Nov 12, 2009 6:44 am

Basically, there were far too many changes (Both engine and Nexuiz) that simply made it impossible for us to release it quickly.. One of those being ODE.. At this point, it may be another month of work to even consider releasing it stable. (Adding features without a schedule SUCKS)
Do it yourself, or stop complaining.
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Postby tZork » Thu Nov 12, 2009 9:34 am

Samual wrote:Basically, there were far too many changes (Both engine and Nexuiz) that simply made it impossible for us to release it quickly.. One of those being ODE.. At this point, it may be another month of work to even consider releasing it stable. (Adding features without a schedule SUCKS)


Sorry but thats bullshit. Both engine and gamecode are on svn so going back to a "stable version" is easy enough. The issue here is noone cares enough atm.
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Postby morfar » Thu Nov 12, 2009 9:48 am

afaik. The biggest issue NOW is performance with collisions? That's engine.
I believe the Nexuiz part is stable. So we should be able to just release 2.5.3 with older stable engine.
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Postby FraNcoTirAdoR » Thu Nov 12, 2009 12:18 pm

Samual wrote:Basically, there were far too many changes (Both engine and Nexuiz) that simply made it impossible for us to release it quickly.. One of those being ODE.. At this point, it may be another month of work to even consider releasing it stable. (Adding features without a schedule SUCKS)


It was originally considered to be a hotfix, that fixes the 3 biggest problems that currently making the game hardly playable for many many new guys. Don't get me wrong but whats the heck is point of implementing ODE into a hotfix? It's just making the engine unstable, and giving tons of work, when it could really wait until 2.5.5. :P
About the performance problems: if its engine sided and is a really complicated problem, why can't it be temporarily turned back as it was in 2.5.1, so people could play it again until 2.5.5 comes out?
I have pretty good hardware so I don't have any performance problems, its not just some selfish whining, but I can imagine how many people are annoyed with the console flood and other stuffs: I'm talking in the name of them.
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Postby morfar » Thu Nov 12, 2009 3:02 pm

FraNcoTirAdoR wrote:Don't get me wrong but whats the heck is point of implementing ODE into a hotfix? It's just making the engine unstable, and giving tons of work, when it could really wait until 2.5.5. :P
ODE will not be in 2.5.3, the performance issues unrelated to ODE. I think. :P
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Postby Samual » Thu Nov 12, 2009 5:42 pm

tZork wrote:
Samual wrote:Basically, there were far too many changes (Both engine and Nexuiz) that simply made it impossible for us to release it quickly.. One of those being ODE.. At this point, it may be another month of work to even consider releasing it stable. (Adding features without a schedule SUCKS)


Sorry but thats bullshit. Both engine and gamecode are on svn so going back to a "stable version" is easy enough. The issue here is noone cares enough atm.

Lies, and now with FruitieX committing CA it's potentially even worse. -- But well, yes, no one cares that we SHOULD be releasing a hotfix -- not an entirely new version.
Do it yourself, or stop complaining.
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Postby parasti » Thu Nov 12, 2009 6:27 pm

Branch from 2.5.2, cherry-pick a few bug fixes, release. Pretty straight-forward.
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Postby lda17h » Thu Nov 12, 2009 7:27 pm

parasti wrote:Branch from 2.5.2, cherry-pick a few bug fixes, release. Pretty straight-forward.


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